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Posts: 157   Pages: 8   [ Previous Page | 1 2 3 4 5 6 7 8 | Next Page ]
Post Forum Post Date
Re: Sweet Home 3D 7.0
MultiAxes improvement is very important!!!
New versions Jun 26, 2022, 5:01:32 PM
by YGYL
Re: Sweet Home 3D 7.0
There are individual university teachers in China who are having their film students do shot ...
New versions Jul 16, 2022, 1:56:21 AM
by YGYL
Re: Photo-video rendering plug-in
Found a bug, when the sky box texture is set, SUNFLOW engine rendering ray tracing will become ...
New versions Oct 5, 2022, 6:59:27 AM
by YGYL
Re: Sweet Home 3D 7.0
[quote] The lightSourceMaterialName# property was added to PluginFurnitureCatalog.properties of ...
New versions Feb 23, 2023, 8:28:48 AM
by YGYL
Re: Furniture Library Editor released
Thank you very much, significant feature improvements!
New versions Aug 14, 2023, 12:28:41 PM
by YGYL
Re: Furniture Library Editor released
It would be nice if the Furniture Library Editor's Additional properties could be switched on ...
New versions Aug 15, 2023, 5:57:27 PM
by YGYL
rose Re: Furniture Library Editor released
If the user could customise the additional attributes of each object, these attributes could also ...
New versions Aug 23, 2023, 10:41:34 AM
by YGYL
Re: Furniture Library Editor released
As an example, a crime scene has 30 objects, each object has a different relationship with a ...
New versions Aug 23, 2023, 11:09:11 AM
by YGYL
Re: Furniture Library Editor released
[quote]YGYL, the additional properties are already available for anybody who is ok to set ...
New versions Aug 25, 2023, 4:37:17 PM
by YGYL
Re: Sweet Home 3D 7.2
[quote]Today, the Beta 8 updates the help in English and French and translations in almost ...
New versions Sep 14, 2023, 11:54:51 AM
by YGYL
Re: Sweet Home 3D 7.2
[quote]The translation guide is mostly useful to start a new translation. As I finally tried to ...
New versions Sep 14, 2023, 6:06:50 PM
by YGYL
Re: Meet MarioSambol, our new support team member
I said it a couple years ago: the furniture and texture editor should be built in for user ...
New versions Feb 17, 2025, 6:10:27 PM
by YGYL
Re: Meet MarioSambol, our new support team member
[quote]Sorry, but then you are doing something wrong. How many of those have you ever used? How ...
New versions Feb 18, 2025, 2:42:35 AM
by YGYL
Re: Meet MarioSambol, our new support team member
[quote]Which ones? I'm interested because I can think of a few too but would like to know what ...
New versions Feb 18, 2025, 4:05:35 AM
by YGYL
Re: Meet MarioSambol, our new support team member
[quote] I agree that language is a problem, especially with languages that are difficult to ...
New versions Feb 18, 2025, 4:59:07 PM
by YGYL
Re: Meet MarioSambol, our new support team member
I'll say one more material library reform suggestion: it should be changed to a big global ...
New versions Feb 18, 2025, 5:33:26 PM
by YGYL
Re: Meet MarioSambol, our new support team member
[quote][quote]No, you're not understanding what I'm saying. What I said is much more ...
New versions Feb 18, 2025, 6:00:21 PM
by YGYL
Re: Meet MarioSambol, our new support team member
Anything that is identical and symmetrical can be used to reduce the space footprint in this way ...
New versions Feb 18, 2025, 6:23:51 PM
by YGYL
Re: Meet MarioSambol, our new support team member
The same goes for textures. As long as there are repeating or symmetrical textures, you can save ...
New versions Feb 18, 2025, 6:36:39 PM
by YGYL
Re: Meet MarioSambol, our new support team member
[quote][quote]You can understand it like this: This is an example of separating an object, I'm ...
New versions Feb 18, 2025, 6:40:20 PM
by YGYL
Posts: 157   Pages: 8   [ Previous Page | 1 2 3 4 5 6 7 8 | Next Page ]

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