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Re: Show/Hide Dimension Lines?
Add a level at the same elevation and place the dimension lines on that level. You can show/hide ...
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Developers |
Sep 6, 2025, 7:46:25 AM by
Keet
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Re: Custom object properties support for SH3D furniture items
Interesting idea and some have been on the wishlists for multiple members, for example a ...
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Developers |
Sep 19, 2025, 2:17:43 PM by
Keet
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Re: Replacer Plugin 1.1
Any chance that the instruction images from the first post can posted again? Or a simple textual ...
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Developers |
Oct 5, 2025, 1:18:44 PM by
Keet
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Re: Generate roof plugin
[quote]Another Question, maybe a dumb one: How to create a flat-roof ?[/quote]I use an extra level ...
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Developers |
Oct 29, 2025, 7:35:07 AM by
Keet
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Re: Generate roof plugin
[quote]I already used a box. But the generator always makes a sloped roof and I don't now, how ...
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Developers |
Oct 29, 2025, 10:02:10 AM by
Keet
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Re: Generate roof plugin
[quote]And, If don't matter, I'll tell you what would make it perfect (I've just try):
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Developers |
Nov 17, 2025, 2:12:00 PM by
Keet
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Re: Furniture to Solid
[quote]2. What is a Solid?
As far I've was able to understand it is another way to define a 3D ...
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Developers |
Nov 24, 2025, 10:15:22 PM by
Keet
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Re: Furniture to Solid
[quote]...I have only the original object without the current transformations.
I need to apply ...
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Developers |
Nov 25, 2025, 9:07:37 AM by
Keet
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Re: Furniture to Solid
Try to trace back from where the project is saved. Tracing back from save should eventually ...
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Developers |
Nov 25, 2025, 10:42:27 AM by
Keet
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Re: Furniture to Solid
What I meant was follow the chain of calls back until you reach the method that does the ...
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Developers |
Nov 25, 2025, 1:11:41 PM by
Keet
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Re: Mesh volume
[quote]Can SW3D calculate the volume of a mesh object?[/quote]As far as I know, there is no ...
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Developers |
Dec 11, 2025, 11:08:17 AM by
Keet
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Re: Moulding Boolean Convert plugin (MBC)
Does the plugin use the obj definition for each object? (i.e. the definition in the .obj file.)
If ...
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Developers |
Jan 17, 2026, 7:09:45 PM by
Keet
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Re: Moulding Boolean Convert plugin (MBC)
I really like this plugin! With a little imagination and spatial insight you can create many model ...
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Developers |
Jan 18, 2026, 10:38:00 AM by
Keet
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Re: Moulding Boolean Convert plugin (MBC)
Found a bug with the difference calculation: When both objects have a height of 0 it generates an ...
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Developers |
Jan 18, 2026, 3:11:27 PM by
Keet
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Re: Moulding Boolean Convert plugin (MBC)
Thank you!
What I presented is a practical example of what you can do with your new plugin, ...
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Developers |
Jan 19, 2026, 1:58:09 PM by
Keet
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Re: Moulding Boolean Convert plugin (MBC)
[quote]Maybe in the future there can be other bevel shape options but not sure that's possible ...
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Developers |
Jan 22, 2026, 2:06:47 PM by
Keet
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Re: Managing home SH3F files
You can safely overwrite the .sh3f files. Importing from within Sweet Home 3D is nothing else than ...
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Developers |
Feb 10, 2026, 6:23:37 PM by
Keet
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Re: SweetEnergy3D
A very interesting project. Great that you used Sweet Home 3D as a base for constructing the ...
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Developers |
Feb 20, 2026, 7:24:46 PM by
Keet
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Re: Advanced Staircase generator plug-in v4.0
@dorin
The translation is much, much better now! No 'funny' language constructions from a ...
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Developers |
Feb 26, 2026, 4:08:22 PM by
Keet
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Re: Moulding Boolean Convert plugin (MBC)
[quote]Boolean operations would work nicely with the 3D objects generator plugin I'm workong on ...
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Developers |
Mar 3, 2026, 12:01:00 PM by
Keet
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