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Posts: 1787   Pages: 90   [ Previous Page | 11 12 13 14 15 16 17 18 19 20 | Next Page ]
Post Forum Post Date
Re: Meet MarioSambol, our new support team member
[quote]I'm not saying the light source should be attached to the material. Now such light ...
New versions Feb 19, 2025, 7:50:18 PM
by Keet
Re: Meet MarioSambol, our new support team member
[quote]I just carefully looked at the web link you gave. And downloaded the actual test and figured ...
New versions Feb 20, 2025, 9:27:07 AM
by Keet
Re: Meet MarioSambol, our new support team member
[quote]Already 10-15 years ago, I suggested to Puybaret to split the Preferences section into two: ...
New versions Feb 20, 2025, 12:49:44 PM
by Keet
Re: Wirings plugin
I never used the Wirings plugin so I can't help you with that but... [quote]I physically ...
New versions Apr 13, 2025, 4:04:00 PM
by Keet
Re: Furniture Library Editor released
[quote]... However, when I tried to drag-and-drop of the directory folder containing the .obj and ...
New versions Jun 9, 2025, 8:59:42 PM
by Keet
Re: 3D dimension lines plugin
[quote]I rather like the software, minus its few aggravating processes and shortcomings. But I will ...
New versions Jun 12, 2025, 9:20:31 AM
by Keet
Re: Terrain Generator plug-in
https://www.sweethome3d.com/support/forum/viewthread_thread,10995_offset,10#51605 ...
New versions Sep 28, 2025, 11:04:56 PM
by Keet
Re: Terrain Generator plug-in
[quote]wow Keet! You are the best. just the Video explains all. Many thanks![/quote]You should ...
New versions Sep 29, 2025, 8:24:51 PM
by Keet
Re: Wirings plugin
@Daniels118 Daniele, I haven't looked at the source code of the Wirings and Pan3Dview ...
New versions Sep 30, 2025, 10:14:07 AM
by Keet
Re: Wirings plugin
Thank you for that explanation, it makes sense. I didn't know that the jar libraries in the ...
New versions Sep 30, 2025, 9:58:05 PM
by Keet
Re: Wirings plugin
You are right that the other plugins not only rely on the core code but also on the actual ...
New versions Oct 1, 2025, 9:07:10 AM
by Keet
Re: Terrain Generator plug-in
[quote]Is there any way I can super impose a background image for a terrain? I would like to design ...
New versions Oct 8, 2025, 6:19:20 PM
by Keet
Re: Terrain Generator plug-in
[quote]I don't know if this behavior is intentional, or what sense it makes, but... When I ...
New versions Nov 1, 2025, 6:47:46 PM
by Keet
Re: Terrain Generator plug-in
That's quite a complex set of elevations to manage. First a little lesson on how terrains ...
New versions Nov 2, 2025, 8:18:43 AM
by Keet
Re: Maintenance and Updates in Progress on the Sweet Home 3D Website 🛠️
[quote]Bonjour. Toujours pas de retour de la part du champignon de l'espace concernant mon ...
New versions Nov 30, 2025, 4:35:27 PM
by Keet
Re: Maintenance and Updates in Progress on the Sweet Home 3D Website
Étrange, quand j'ai créé le message, votre message était correct : « Je suis un peu ...
New versions Nov 30, 2025, 7:39:46 PM
by Keet
Re: Bedroom's challenge winner!
What is sad is that they don't host images [b]from their own contest[/b] on sweethome3d.com but ...
New versions Mar 1, 2026, 1:46:10 PM
by Keet
Re: Terrain Generator plug-in
Just at the right time: I'm still working on the terrain surrounding my ShoppingMall. I create ...
New versions Mar 31, 2026, 9:40:15 AM
by Keet
Re: Terrain Generator plug-in
Bug: terrainGridSize is written with the wrong value. Background (Using the previous version ...
New versions Mar 31, 2026, 5:32:13 PM
by Keet
Re: Terrain Generator plug-in
Draw a simple room. Start TerrainGenerator and set the gridsize to 25. Elevate a few areas and ...
New versions Mar 31, 2026, 8:36:14 PM
by Keet
Posts: 1787   Pages: 90   [ Previous Page | 11 12 13 14 15 16 17 18 19 20 | Next Page ]

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