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Re: Help with vaulted ceiling
On the lower level uncheck both "Display ceiling" and "Flat ceiling only".
On ...
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Features use and tips |
Sep 17, 2025, 11:40:42 AM by
Keet
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Re: Help with vaulted ceiling
Extend the room for roof generation a little [b]outside[/b] the outer walls before generating. It ...
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Features use and tips |
Sep 21, 2025, 10:19:25 AM by
Keet
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Re: Start Point
It depends on the type of object.
Walls:
Walls have a startpoint and endpoint defined as X,Y ...
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Features use and tips |
Oct 1, 2025, 9:01:53 AM by
Keet
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Re: Start Point
[quote]...someone designed architectural CAD software without an understanding of the ...
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Features use and tips |
Oct 1, 2025, 5:00:30 PM by
Keet
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Re: Sweet Home 3D bigger font
By default Sweet Home 3D uses the system font. On Linux that means the font of your desktop. You ...
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Features use and tips |
Oct 1, 2025, 5:05:30 PM by
Keet
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Re: Start Point
Every few months this same discussion about walls rises again. It is what it is, there is no ...
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Features use and tips |
Oct 1, 2025, 8:43:44 PM by
Keet
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Re: Split Wall, how to separate the two ends
[quote]I ended up splitting the wall in three pieces and deleting the middle one. Then I pulled the ...
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Features use and tips |
Oct 2, 2025, 7:09:00 PM by
Keet
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Re: Split Wall, how to separate the two ends
Not sure what you are doing wrong: select the TWO non-connected walls you want to connect. A right ...
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Features use and tips |
Oct 2, 2025, 9:37:06 PM by
Keet
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Re: Moving the 0,0 coordinates
This happens because the visible scroll area is created at startup using the area around the ...
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Features use and tips |
Oct 5, 2025, 9:19:59 PM by
Keet
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Re: Split Wall, how to separate the two ends
[quote]It sounds like the two wall segments are still joined at their endpoints. After using the ...
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Features use and tips |
Oct 7, 2025, 12:15:09 PM by
Keet
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Re: How do I create irregular polygonal shapes that can be modified with textures?
For the gazebo roof you can use the ...
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Features use and tips |
Oct 10, 2025, 6:40:03 PM by
Keet
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Re: Understanding the Concept of SH3D - Roofs and Sloped Walls
First of all: Sweet Home 3D is NOT CAD software. It was initially created as interior design ...
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Features use and tips |
Oct 16, 2025, 3:14:05 PM by
Keet
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Re: Understanding the Concept of SH3D - Roofs and Sloped Walls
When you use "Add level" it will add a level above the selected level and it will use ...
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Features use and tips |
Oct 17, 2025, 11:29:43 PM by
Keet
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Re: Create a solid Shape
Generally you create 'weird' shapes by resizing and combining basic shapes like box, ...
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Features use and tips |
Oct 20, 2025, 3:20:20 PM by
Keet
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Re: Create a solid Shape
What do you mean by 'solid'? An exported/imported room IS a solid object. I'm not sure ...
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Features use and tips |
Oct 20, 2025, 3:48:48 PM by
Keet
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Re: Create a solid Shape
Why do you want the rooms as solid objects?
Keeping them as room objects has advantages that ...
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Features use and tips |
Oct 21, 2025, 9:59:12 AM by
Keet
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Re: Create a solid Shape
The usual way to start is one of two ways:
1 - Draw the walls, add doors and windows, then add the ...
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Features use and tips |
Oct 21, 2025, 2:01:11 PM by
Keet
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Re: Create a solid Shape
[quote]...but then the walls are not solid.[/quote]What is the purpose of the walls being solid?
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Features use and tips |
Oct 21, 2025, 3:44:50 PM by
Keet
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Re: Create a solid Shape
I think I now understand what you meant by 'solid': the open spaces where you created the ...
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Features use and tips |
Oct 21, 2025, 5:56:06 PM by
Keet
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Re: Understanding the Concept of SH3D - Roofs and Sloped Walls
How to insert windows can be found in the ...
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Features use and tips |
Oct 23, 2025, 7:32:53 AM by
Keet
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