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Posts: 1787   Pages: 90   [ Previous Page | 51 52 53 54 55 56 57 58 59 60 | Next Page ]
Post Forum Post Date
Re: analysis of various rendering modes. Replay.
I don't know how the real sculpture is supposed to look but I don't think any of these are ...
Gallery Aug 21, 2025, 9:33:23 AM
by Keet
Re: Five new Furniture libraries. Lots of new models.
I doubt that this is a problem with the kitchen library or I would have heard of it much sooner and ...
Gallery Aug 21, 2025, 1:04:29 PM
by Keet
New furniture library Traffic Lights
I have added a new library to dodecagon.nl: TrafficLights. Once again I got distracted from my main ...
Gallery Aug 29, 2025, 1:50:24 PM
by Keet
Shop&Retail library updated
I have added multiple models of Roll Containers to the DodecagonShop library. A little warning: ...
Gallery Sep 17, 2025, 11:54:25 AM
by Keet
Re: door dynamics. Reflections in mirrored glass.
[quote]...It was necessary to show a satin-finished bronze mirror glass. It was a difficult task, I ...
Gallery Nov 12, 2025, 9:21:33 PM
by Keet
Re: How to share images and files
[quote]...I can't even find where to post a new topic. I don't see that toolbar on any of ...
Gallery Nov 26, 2025, 6:01:29 AM
by Keet
Re: to hell with AI. I'll tell you again how to show any lamp in the interior of SH3D. Without a 3D model.
Great results using the now familiar picture-on-a-box method! The explanations about eye-view and ...
Gallery Nov 30, 2025, 4:24:30 PM
by Keet
Happy New Year!
[img]https://dodecagon.nl/upload/newyear2026/NewYear2026.png[/img] The clock is added to the ...
Gallery Dec 31, 2025, 8:15:14 PM
by Keet
Integrate paths and rivers with the TerrainGenerator
I added a new manual: How-To - Create paths and rivers with the TerrainGenerator. The ...
Gallery Jan 4, 2026, 6:39:40 PM
by Keet
Re: Integrate paths and rivers with the TerrainGenerator
@Vinci68 Thank you and the very best wishes for you too! @marcos608 Dodecagon é um site ...
Gallery Jan 7, 2026, 3:55:09 PM
by Keet
Re: Integrate paths and rivers with the TerrainGenerator
Isso não seria muito difícil, mas o alojamento web já não é tão barato como era antigamente. E um ...
Gallery Jan 8, 2026, 3:39:36 PM
by Keet
Re: How to add skirting boards?
They are called Baseboards in Sweet Home 3D. Look at the modify dialog of a wall. There you can add ...
Gallery Jan 27, 2026, 11:53:43 AM
by Keet
Re: connecting SH3D and AI for work
Very good work and as you said, very good for work related presentations. I think there are many ...
Gallery Jan 27, 2026, 12:01:48 PM
by Keet
Re: How to add skirting boards?
@GaudiGalopin3324 we added our answer at exactly the same second laughing @Karolita ...
Gallery Jan 27, 2026, 12:07:32 PM
by Keet
Re: connecting SH3D and AI for work
The dishwasher is hilarious! If you didn't know that it's an AI created photo you would ...
Gallery Jan 27, 2026, 1:02:13 PM
by Keet
Re: connecting SH3D and AI for work
Decades ago I could jump like that. Now I'm glad if I can manage to slowly and carefully crawl ...
Gallery Jan 30, 2026, 8:08:22 AM
by Keet
Re: connecting SH3D and AI for work
That's a great idea to use AI to change colors of a texture. With a complex texture like in ...
Gallery Apr 10, 2026, 8:42:09 AM
by Keet
Re: connecting SH3D and AI for work
[quote]My plan is to do absolutely nothing from the moment I get the first generation that I’m ...
Gallery Apr 10, 2026, 10:20:27 AM
by Keet
Re: artificial intelligence in working with the render.
disoxe is SPAM. So not click the link!
Gallery Apr 16, 2026, 1:58:18 PM
by Keet
Re: artificial intelligence to create a model
disoxe is SPAM. Do not click the link!
Gallery Apr 16, 2026, 2:00:16 PM
by Keet
Posts: 1787   Pages: 90   [ Previous Page | 51 52 53 54 55 56 57 58 59 60 | Next Page ]

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