|
Re: Make a brush for changing texture on the ground
To start you can use the [url=https://sweethome3d.com/plugins/TerrainGenerator-1.2.1.sh3p]Terrain ...
|
Wishlist |
Aug 3, 2023, 8:27:37 PM by
Keet
|
|
Re: Integrated Furniture Editor
I use the Furniture Library Editor for dozens of custom models I have created, divided in multiple ...
|
Wishlist |
Aug 3, 2023, 8:38:36 PM by
Keet
|
|
Re: Integrated Furniture Editor
It would be useless for me, everything I have is Linux, even my phone (Librem 5). XP was the last ...
|
Wishlist |
Aug 4, 2023, 12:29:06 PM by
Keet
|
|
Create a room between rooms
I would like to have the option to create a room between rooms.
Currently you can create a room ...
|
Wishlist |
Aug 7, 2023, 3:20:05 PM by
Keet
|
|
Re: Create a room between rooms
I currenly do use 0.1 thick walls, especially for curved formes. For straight sides I just draw the ...
|
Wishlist |
Aug 8, 2023, 11:44:11 AM by
Keet
|
|
Re: Create a room between rooms
[quote]Remember:
Will generate build area around ALL walls at that level (connected or not) so you ...
|
Wishlist |
Aug 9, 2023, 10:20:52 AM by
Keet
|
|
Re: Create a room between rooms
Great tutorial and this works for what most users want to accomplish for a terrain. Since you still ...
|
Wishlist |
Aug 9, 2023, 2:26:40 PM by
Keet
|
|
Re: Create a room between rooms
Again an excellent tutorial to solve another part of the problem!
[quote]2. With the risk to ...
|
Wishlist |
Aug 10, 2023, 5:40:47 PM by
Keet
|
|
Re: Create a room between rooms
I checked that out before. The road lines are customized polylines which means they can't be ...
|
Wishlist |
Aug 10, 2023, 10:36:44 PM by
Keet
|
|
Export using the name in the plan
This one might be relatively easy to implement (I hope):
When exporting a selection of objects ...
|
Wishlist |
Aug 15, 2023, 7:19:13 PM by
Keet
|
|
Re: Export using the name in the plan
I don't understand what export has to do with the 3D view.
I select one or more objects in ...
|
Wishlist |
Aug 16, 2023, 7:46:19 PM by
Keet
|
|
Re: Points de sélection
[quote]In addition, it would be very practical to have the list of walls and rooms in the same ...
|
Wishlist |
Aug 21, 2023, 5:06:08 PM by
Keet
|
|
Re: 3D rendering using GPU cores
Something like the [url=https://www.cycles-renderer.org/]Cycles[/url] renderer as used by Blender, ...
|
Wishlist |
Aug 22, 2023, 9:22:53 PM by
Keet
|
|
Re: Designing a castle
You can do that easily in Sweet Home 3D. Big walls is no problem as well as high ceilings and stone ...
|
Wishlist |
Aug 26, 2023, 3:18:37 PM by
Keet
|
|
Re: Categories
When you import furniture you can set a category name of your choice. The category will be ...
|
Wishlist |
Sep 6, 2023, 3:05:59 PM by
Keet
|
|
Re: Categories
[quote]OK so I still need to modify existing library that came with SH3D.[/quote] Yes, if you ...
|
Wishlist |
Sep 6, 2023, 4:25:21 PM by
Keet
|
|
Re: Categories
[quote]Now about FurnitureLibraryEditor-1.31.jar it simply crashes when I try to edit something in ...
|
Wishlist |
Sep 7, 2023, 4:01:52 PM by
Keet
|
|
Re: Categories
Opening from Sweet Home 3D requires that it knows which library and where the library is located, ...
|
Wishlist |
Sep 7, 2023, 6:10:14 PM by
Keet
|
|
Re: Categories
How do you export a "custom category called Tools"? As far as I know you can't export ...
|
Wishlist |
Sep 7, 2023, 7:59:07 PM by
Keet
|
|
Re: Categories
Generally the repository versions are old versions, often multiple versions behind the current. So ...
|
Wishlist |
Sep 7, 2023, 8:48:12 PM by
Keet
|