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Posted by Mike53 at May 24, 2019, 1:37:13 PM
New home with, hopefully curb appeal.
I wanted to do a building, which, as the topic says, has curb appeal, something you might just pause to look as as you passed. not sure i have managed to achieve that, it has ended up looking more like a town hall, but maybe as it develops. Anyway here are a few images.



Inside all that has been done is the floors and a staircase, i say all, but it took a while.









The handrail i made separately everything else is components straight from the library

Mike

Posted by Mike53 at May 24, 2019, 2:14:47 PM
Re: New home with, hopefully curb appeal.
And a Link to view it.

Posted by VeroniQ at May 24, 2019, 7:27:20 PM
Re: New home with, hopefully curb appeal.
Interesting, fun and well done, Mike! I only don't understand why did you need to design so many levels (according to your link)...

Posted by bdfd at May 24, 2019, 7:36:38 PM
smile   Re: New home with, hopefully curb appeal.
I only don't understand why did you need to design so many levels (according to your link)...
Perhaps :
for a big familly,
for a little Community,
for the challenge…
wink
.
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Evil progresses when good people do nothing!
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SH3D 7.1 and nothing else - W11 64b in 4K

Posted by Mike53 at May 24, 2019, 8:31:55 PM
Re: New home with, hopefully curb appeal.
Hi VeroniQ
Glad you liked it
The levels between the main floors have on them various walls, for instance, level 7 has walls which form the risers for the middle section of stairs, they are roughly triangular, but to avoid using 2 boxes and a triangle, which would not texture evenly, i prefer to use a wall, also these levels have the floor depth set to 1 mm so the minimum wall height does not include a floor depth. smile

Mike

Posted by UbuntuBirdy at May 24, 2019, 10:50:57 PM
Re: New home with, hopefully curb appeal.
I often use supporting levels like Mike does. For example my Luxemotor projects has 8 of them. I try to use the next deeper level as often as possible, but sometimes it's more comfortable to insert a supporting level, even on the same height if needed. This solution is easier to handle than grouping furniture, because for example hideing a whole level includes also the walls and floors on it and you can't do this with groups.
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Pascal

SH3D 6.6 / Ubuntu 22.04 (Mainline-Kernel) / Radeon RX580 / Ryzen 7 5800x

Posted by UbuntuBirdy at May 24, 2019, 10:51:41 PM
Re: New home with, hopefully curb appeal.
...oh, and Mike, nice project and well done!
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Pascal

SH3D 6.6 / Ubuntu 22.04 (Mainline-Kernel) / Radeon RX580 / Ryzen 7 5800x

Posted by Mike53 at May 25, 2019, 1:42:36 AM
Re: New home with, hopefully curb appeal.
Hi Pascal, thank you.
As far as using groups or levels, it just shows the versatility of this software, so thank you to Emmanuel as well.

Posted by Ceciliabr at May 25, 2019, 8:32:43 PM
Re: New home with, hopefully curb appeal.
Nice work, again!

As for using levels, I absolutely agree. I use levels in SH3D the same way I use layers in Photoshop.
It would be nice though, if we could group or link levels, and make snapshots of different level-configurations.

Posted by Ceciliabr at May 25, 2019, 8:37:12 PM
Re: New home with, hopefully curb appeal.
Just watched your 3D model, and I must say that your roof construction is very nice.
Solid work!


Cecilia

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