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Sweet Home 3D Forum » List all forums » » Forum: Features use and tips » » » Thread: Render problem with light and reflections |
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| Print at Dec 19, 2025, 3:10:42 PM | View all posts in this thread on one page |
| Posted by ZioLollo at May 16, 2018, 12:43:04 PM |
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Render problem with light and reflections All objects have been set to opaque, here below render without and with lights: Render without lights ![]() Render with sunlight ![]() I want the black elements to remain black |
| Posted by ZioLollo at May 17, 2018, 1:55:23 PM |
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Re: Render problem with light and reflections I tried to make every 3d model material opaque, but the reflected effect remains. I need help :/ |
| Posted by Puybaret at May 19, 2018, 1:44:30 AM |
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Re: Render problem with light and reflections This gray must come from an ambient color or a reflection color set on these elements. Where did you get them? ---------------------------------------- Emmanuel Puybaret, Sweet Home 3D creator |
| Posted by ZioLollo at May 19, 2018, 10:51:43 AM |
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Re: Render problem with light and reflections console ps4 is a 3d model that I downloaded, so I rearranged it on Blender. On sh3d all the materials of the model I have set on an opaque color, then I tried to replace all the colors with the texture, but the result is this |
| Posted by Puybaret at May 20, 2018, 7:52:47 PM |
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Re: Render problem with light and reflections Your model could be too shiny. Select the objects, choose Furniture > Modify menu item and click on Matt radio button in modification pane to check if it works better. ---------------------------------------- Emmanuel Puybaret, Sweet Home 3D creator |
| Posted by ZioLollo at Jul 25, 2018, 12:57:58 PM |
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Re: Render problem with light and reflections I downloaded 3d object from https://3dwarehouse.sketchup.com/ in collada file. When I import them in sh3d I always have problems of reflection of light, as if the objects were shiny even if I imposed them all on opaque |
| Posted by UbuntuBirdy at Jul 25, 2018, 1:47:08 PM |
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Re: Render problem with light and reflections I had the same problem several times. You have to figure out which of the materials of the model it is and set it to "invisible". ---------------------------------------- Pascal SH3D 6.6 / Ubuntu 22.04 (Mainline-Kernel) / Radeon RX580 / Ryzen 7 5800x |
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