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Posted by ZioLollo at May 16, 2018, 12:43:04 PM
Render problem with light and reflections
All objects have been set to opaque, here below render without and with lights:

Render without lights


Render with sunlight


I want the black elements to remain black

Posted by ZioLollo at May 17, 2018, 1:55:23 PM
Re: Render problem with light and reflections
I tried to make every 3d model material opaque, but the reflected effect remains.

I need help :/

Posted by Puybaret at May 19, 2018, 1:44:30 AM
Re: Render problem with light and reflections
This gray must come from an ambient color or a reflection color set on these elements. Where did you get them?
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Emmanuel Puybaret, Sweet Home 3D creator

Posted by ZioLollo at May 19, 2018, 10:51:43 AM
Re: Render problem with light and reflections
console ps4 is a 3d model that I downloaded, so I rearranged it on Blender. On sh3d all the materials of the model I have set on an opaque color, then I tried to replace all the colors with the texture, but the result is this

Posted by Puybaret at May 20, 2018, 7:52:47 PM
Re: Render problem with light and reflections
Your model could be too shiny. Select the objects, choose Furniture > Modify menu item and click on Matt radio button in modification pane to check if it works better.
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Emmanuel Puybaret, Sweet Home 3D creator

Posted by ZioLollo at Jul 25, 2018, 12:57:58 PM
Re: Render problem with light and reflections
I downloaded 3d object from https://3dwarehouse.sketchup.com/ in collada file. When I import them in sh3d I always have problems of reflection of light, as if the objects were shiny even if I imposed them all on opaque

Posted by UbuntuBirdy at Jul 25, 2018, 1:47:08 PM
Re: Render problem with light and reflections
I had the same problem several times. You have to figure out which of the materials of the model it is and set it to "invisible".
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Pascal

SH3D 6.6 / Ubuntu 22.04 (Mainline-Kernel) / Radeon RX580 / Ryzen 7 5800x