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Sweet Home 3D Forum » List all forums » » Forum: Sweet Home 3D bar » » » Thread: Influence of external brightness on the interior of a room |
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| Print at Jan 30, 2026, 8:47:51 AM | View all posts in this thread on one page |
| Posted by enkonyito at Dec 18, 2017, 7:39:34 PM |
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Influence of external brightness on the interior of a room To see how enters the natural light in a room, we can activate the external brightness of the sky. A practical tip is to use the rendering property diffusedBounces=0. Made with the PhotoVideoRendering-1.3 plug-in (PVR-1.3). Without external brightness With external brightness (sky with texture) With external brightness (sky without texture) In this case, we must find the value that corresponds to the desired quality knowing that the higher the value, the more the rendering will take time. At this point, you can keep this value if you double the size of the image and resize it to reduce the noise. Here is a before/after external brightness using the rendering property globalIllumination=default. To accentuate the realism, we could add light sources and/or choose the rendering property globalIllumination=path. Enko Nyito ---------------------------------------- EnkoNyito |
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