Print at Feb 1, 2026, 1:35:47 PM
Posted by MartinSK at Oct 2, 2016, 10:47:47 AM
cafe ornament
My friends...after long time I came back with a new photo series of the project I named "cafe ornament" ... Here I try to combined architecture,design,rendering etc. I still try to experiment with indirect illumination which gives more photorealistic taste for me but much much longer rendering time of-course. I try to compensate this rendering time by using IPR algorithm /which run faster than bucket/... But disadvantage of IPR is that sometimes you can see that not everything is superantialiased. Here is the very first exterior image. /DB setting here is 4/


Posted by MartinSK at Oct 2, 2016, 2:06:03 PM
Re: cafe ornament
technical parameters here...
made by 1.3.1 renderer
Algorithm IPR
GI path
DB 4
caustics 0
shininessShader silk
nLFD 250
Radius 1
pic size 8000x5333px
made by NVIDIA GeForce 930M in ASUS X555L

Posted by bdfd at Oct 2, 2016, 2:20:06 PM
Re: cafe ornament
And time of calculations for this very great picture ? smile
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Evil progresses when good people do nothing!
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SH3D 7.1 and nothing else - W11 64b in 4K

Posted by MartinSK at Oct 2, 2016, 3:15:39 PM
Re: cafe ornament
oh sorry...
11 hours 6 minutes
but your intel core i7 runs much faster....your time could be better

Posted by MartinSK at Oct 3, 2016, 12:31:05 AM
Re: cafe ornament
And here is the very hot second one...rendering finished right now... Yes yes yes.. the most beautiful here are my favorites Tatra T3 trams. Very typical for Slovak or Czech /and many more/ cities. /modeled by Arch V./...then I love the water....and oh...some building is there laughing


Posted by Puybaret at Oct 3, 2016, 11:27:48 AM
Re: cafe ornament
Sooo nice! You played very well with reflections on the windows smile
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Emmanuel Puybaret, Sweet Home 3D creator

Posted by enkonyito at Oct 3, 2016, 6:22:21 PM
Re: cafe ornament
Quite simply, Wow!
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EnkoNyito

Posted by MartinSK at Oct 3, 2016, 11:17:09 PM
Re: cafe ornament
Wow...
Thank you so so much guys...
I study professional renderings a lot and study some visual tricks they use to make images photorealistic. Reflections on the windows are one of them. So I am really happy that I made something like that. And the second trick is water. It is the toughest problem for rendering /or for my skills of rendering/. Because water is a/translucent b/reflective and c/wavy in one.... Sure there are genial creators here...but for me it was something really tough...
Here I made the same picture as previous...but not with IPR rendering but with BUCKET....
settings
BUCKET....BLACK-HARRIS....AA 2/4....size 1000x666px
Yes bucket is more smooth and really shiny...I love that shining materials on bucket rendering....much better then IPR...
But IPR is more detailed and really fast /which is good for very slow graphic cards like I have biggrin /


Posted by MartinSK at Oct 5, 2016, 11:01:17 PM
Re: cafe ornament
water and candles


Posted by MartinSK at Oct 19, 2016, 8:19:58 PM
Re: cafe ornament
after a time an external view on terrace with moon icon made by indirect light technique



Posted by MartinSK at Oct 22, 2016, 2:22:17 AM
Re: cafe ornament
the very first interior here....

Posted by Miker777 at Oct 22, 2016, 10:43:18 AM
Re: cafe ornament
Simply awesome Martin. smile

Posted by bdfd at Oct 22, 2016, 8:05:02 PM
Re: cafe ornament
I wait invitation ! applause applause applause

I'm hungry... smile
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Evil progresses when good people do nothing!
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SH3D 7.1 and nothing else - W11 64b in 4K

Posted by MartinSK at Oct 24, 2016, 10:04:32 PM
Re: cafe ornament
thank you guys....you're welcome
here I come with two new pictures....not sure if this is the best interior I've ever made but for indirect illumination rendering test it is great. Here is the opposite side of bar


and here is the view to the central hall with the green wall....hope that plants will produce fresh air for better feeling of customers...I love indoor green walls


Posted by Miker777 at Oct 25, 2016, 12:38:43 AM
Re: cafe ornament
Excellent work Martin, i too like plants, not sure i would want one in my glass of water though wink

Posted by bdfd at Oct 25, 2016, 7:13:09 AM
Re: cafe ornament
applause applause applause

Great idea the windows on the ceiling ! cool

Hurray for the light...
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Evil progresses when good people do nothing!
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SH3D 7.1 and nothing else - W11 64b in 4K

Posted by VeroniQ at Oct 25, 2016, 12:12:23 PM
Re: cafe ornament
I also love this vegetal wall!

Posted by MartinSK at Nov 3, 2016, 9:32:04 PM
Re: cafe ornament
Mike laughing laughing laughing laughing laughing .....only if you would like to drink a water of vase.... with lilies-of-the-valley may be...
VeroniQ and bdfd thank you wink
here is the same as previous but in with the soft night lights


Posted by bdfd at Nov 4, 2016, 6:53:35 AM
Re: cafe ornament
Nice light. applause

But where is my girlfriend ? laughing

A little desert right ?
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Evil progresses when good people do nothing!
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SH3D 7.1 and nothing else - W11 64b in 4K

Posted by MartinSK at Nov 6, 2016, 7:08:16 AM
Re: cafe ornament
@bdfd... not sure where she is... may be she will come with one oh these very late tram



Posted by bdfd at Nov 6, 2016, 7:37:06 AM
Re: cafe ornament
Great picture Martin ! applause applause applause

where is people in tram ? and the drivers ? smile
It's really too late ? laughing
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Evil progresses when good people do nothing!
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SH3D 7.1 and nothing else - W11 64b in 4K

Posted by MartinSK at Nov 6, 2016, 7:55:46 AM
Re: cafe ornament
This is the end stop....
Yes I know what you still want.... but NO...I'm not using people on my images.... I'm interested more in design of objects not in design of human body. Maybe if I will want to tell some artistic story like @cecilliabr in the future... But "cafe ornament" is not about the story of some human... Now I feel like using of humans in sh3d is wasting of MB's... And I saw only @Cecilia using it in very artistic way here....

Posted by MartinSK at Nov 15, 2016, 12:53:13 AM
Re: cafe ornament


Posted by bdfd at Nov 15, 2016, 6:57:17 AM
Re: cafe ornament
Bravo ! applause
Beautiful colors with the light of the day.

So I saw a distorsion on the right of the picture, right ?
It looks like the pc had hiccups ? crying
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Evil progresses when good people do nothing!
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SH3D 7.1 and nothing else - W11 64b in 4K

Posted by MartinSK at Nov 15, 2016, 8:40:30 AM
Re: cafe ornament
not sure,which distorsion you mean..
there is a little upper floor on the right....you will see it when I made an opposite view....is that the distorsion?

Posted by bdfd at Nov 15, 2016, 9:59:22 AM
Re: cafe ornament
Hi Martin,

A picture is better than words.



Strange, right ?
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Evil progresses when good people do nothing!
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SH3D 7.1 and nothing else - W11 64b in 4K

Posted by MartinSK at Nov 15, 2016, 10:58:53 AM
Re: cafe ornament
I think it's a design of glass entrance from warehouse...not a problem of computer...

Posted by MartinSK at Nov 19, 2016, 10:15:31 PM
Re: cafe ornament


and here is the image I try to render without technique of INDIRECT ILLUMINATION .... I use setting PATH 0 here


Posted by MartinSK at Nov 20, 2016, 11:26:40 AM
Re: cafe ornament
another picture with path 0 setting.....cafe ornament is running to finish soon


Posted by Miker777 at Nov 20, 2016, 11:32:04 AM
Re: cafe ornament
Beautiful images martin, i am wondering if using "path 0" is the reason for the sheen on the marble foor in the 2nd image, looks better than in the 1st image

Posted by bdfd at Nov 20, 2016, 11:46:31 AM
Re: cafe ornament
and here is the image I try to render without technique of INDIRECT ILLUMINATION .... I use setting PATH 0 here
I prefer the second picture with the very light beige marble floor. applause
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Evil progresses when good people do nothing!
---
SH3D 7.1 and nothing else - W11 64b in 4K

Posted by MartinSK at Nov 20, 2016, 2:36:05 PM
Re: cafe ornament
Guys...I think that the sheen of marble floor depends on the angle of light rays... the result is the same for path0 or path1... Better result on path0 picture is not because of PATH setting but because of that light rays angle was much better for marble floor sheen...

Posted by MartinSK at Nov 21, 2016, 8:59:25 AM
Re: cafe ornament
sweet morning with sweethome3D and with two allover views on cafe ornament without the roof.....for better orientation




Posted by MartinSK at Nov 24, 2016, 10:58:31 PM
Re: cafe ornament
And this is the time to finish....Here I come with the very last images of Cafe ornament... here are pictures of lavatory of this project...hope you enjoyed and wrote some positive /or negative/ feed back .....see you in some of the next projects....may be....
image1
image2

image3

thanx for watching
Martin

Posted by Puybaret at Nov 24, 2016, 11:16:40 PM
Re: cafe ornament
Even lavatory is a piece of art! smile
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Emmanuel Puybaret, Sweet Home 3D creator

Posted by bdfd at Nov 25, 2016, 7:02:34 AM
Re: cafe ornament
Excellent Martin. applause applause applause

Oh my God, with all these transparencies, we will be able to compare the sizes... tongue
But no, I am stupid, equality of the sexes...
All the same length !!! laughing laughing laughing
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Evil progresses when good people do nothing!
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SH3D 7.1 and nothing else - W11 64b in 4K

Posted by MartinSK at Nov 25, 2016, 1:40:49 PM
Re: cafe ornament
I was interrested in who will be the first with this style of comment laughing ....don't worry to compare... Don't be shy. Or...if you are 'small' wink you have private big toilette behind the black glass door.

Posted by MartinSK at Nov 27, 2016, 9:29:30 AM
Re: cafe ornament
@Emmanuel Puybaret....thank you very much for your comment. I am watching sh3d gallery from August and I have to say that quality of pictures enhance very fast. Lots of new members or old members produce very nice projects and some of them looks very proffesional. Wish you to have lots of new customers and hope I will be back with some new project too....
MartinSK