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Posted by Miker777 at Sep 26, 2016, 9:30:41 PM
Re: Photo rendering test
Thank you enkonyito smile
Any render that takes more than 3 or 4 games of solitaire is too long for me. laughing

Posted by enkonyito at Sep 27, 2016, 6:18:45 PM
Re: Photo rendering test
@Martin
It's a little joke,because it looks like indirect light,but it's not true. My settings were PATH-0...but ENHANCED EXTERNAL BRIGHT...and in combination with sS-SILK and shining walls it looks like this...
Nice trick to simulate indirect light with a rendering time less long! smile

You discovered that the Enhance external brightness option brings light to the interior of a room with large openings. wink

image size: 600 x 450 pixels
advanced settings: aAmax 1, gI default, dB 0, sS glossy

without Enhance external brightness option (rendering time: 16min 57.9s)


with Enhance external brightness option (rendering time: 35min 14.1s)

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EnkoNyito

Posted by MartinSK at Oct 1, 2016, 9:54:40 PM
Re: Photo rendering test
Here is another image I made of my friend's new bathroom I create in style of 50's. There is no trick here. It's a combination of IPR and indirect light... I am happy that it is really possible to create very photorealistic pictures here with 1.3.1 renderer...
settings here...
GI path
DB 1
algorythm IPR
picture size 6000x4000px then resized to 1000x667px
time rendering 13 hours 30 minutes


Posted by enkonyito at Oct 3, 2016, 5:56:55 PM
Re: Photo rendering test
I like the shiny effect and the reflection of light on the wall.
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EnkoNyito

Posted by enkonyito at Mar 22, 2017, 4:12:14 AM
Re: Photo rendering test
This test concerns sunsky or ibl samples. (PVR means PhotoVideoRendering plug-in)

aerial view
ibl samples 0 (PVR-1.1)
ibl samples 64 (PVR-1.1)
ibl replaced by sunsky samples 12 (PVR-1.0 or standard photo panel)

virtual visit
ibl samples 0
ibl samples 12 (PVR-1.0)
ibl samples 64 (PVR-1.1)
sunsky samples 16 (PVR-1.1)
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EnkoNyito

Posted by bdfd at Mar 22, 2017, 7:58:25 AM
Re: Photo rendering test
Hi enkonyito,

Great work ! applause

On aerial view, I prefer the third.
Same thing for virtual visit.

But I'm a question, PVR 1.1, why not PVR 1.3.2 ?

smile
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Evil progresses when good people do nothing!
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SH3D 7.1 and nothing else - W11 64b in 4K

Posted by enkonyito at Mar 23, 2017, 5:02:10 PM
Re: Photo rendering test
But I'm a question, PVR 1.1, why not PVR 1.3.2 ?
As shown here , the PhotoVideoRendering-1.0 plug-in is completely compatible with SH3D-5.3 (Managed transformations applied on texture coordinates).

The effect of the option "Enhance external brightness" depends on the image used for the sky or the time of day.


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EnkoNyito

Posted by enkonyito at Jan 7, 2018, 4:23:23 AM
Re: Photo rendering test
These tests concern the modification of the number of sky samples (ImageBasedLight, SunSkyLight) and indirect light (PathTracingGIEngine).

These use the configuration aAmin = aAmax = 0 to determine the max value of samples that offers the best quality.


The max value for ibl samples is 512.


The max value for sunsky samples is 512.


The max value for path samples is 512.

For sunsky samples and path samples, quality is inherent to the value of aAmax.
As the sunflow doc suggests, the max samples value is divided by the corresponding number of samples (aAmin = aAmax).


You can use the PVR-1.4 beta version to test these changes as well as the minimum night brightness .
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EnkoNyito

Posted by enkonyito at May 26, 2018, 3:49:57 AM
Re: Photo rendering test
Example of using the light panels created for version 1.5 of the PhotoVideoRendering plug-in.

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EnkoNyito

Posted by Ceciliabr at May 27, 2018, 6:56:49 PM
Re: Photo rendering test
This looks like something I would love to get my hands on smile


cec

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