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Posted by TonyDee at Mar 18, 2016, 2:48:32 AM
Slanted walls /
confused I am helping a friend who has a preserved lighthouse. I am trying to draw a certain area which needs some repair. How ever the wall are slanted which make the floor lager than the ceiling.
Is there a way to do it. if so how?
Thanks

Posted by hansmex at Mar 18, 2016, 11:04:07 AM
Re: Slanted walls /
It's not possible to make slanted walls in SH3D. You could use another 3D program (like Art of Illusion, Blender or Sketchup) and import the model into SH3D.
As to workarounds... I can't think of any that would be doable in SH3D. Round, yes. Slanted yes. But both slanted and round... no.

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Hans

new website - under constuction
hansdirkse.info

Posted by JUGGERNAUT at Mar 18, 2016, 1:58:44 PM
Re: Slanted walls /
Hi Hans,
I drew a wall and gave it a different height start - end. length = 3.50 mtrs, height at start = .35 metres, height at end = 1.20 metres
I selected the wall, I then exported this wall as obj out of sh3d using the toolbar button = 3dview - export to obj
I then imported it back into my project as furniture, and rotated it to give the impression of a slanted wall (the base being the 1.50 metres, and the top the .35 metrs ). I played around with the width and depth of the model to get a desired effect.

I hope this will help


I will try to upload a pic (will need some help with this?)

Leonard (Juggernaut)

Posted by hansmex at Mar 18, 2016, 3:06:33 PM
Re: Slanted walls /
Standard lighthouse (for me!!) is a round, tapering building. That's what I was referring to.
You can use Mediafire to link to a picture.

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Hans

new website - under constuction
hansdirkse.info

Posted by TonyDee at Mar 18, 2016, 4:20:52 PM
Re: Slanted walls /
some of the old light in are build as house and the round part is build on top this room is where the stairs are located to get to the light and it square and narrow on top