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Posted by santbose at Aug 12, 2015, 8:20:31 AM
sky texture
How can I make a sky texture 360* so that when I use the texture for 3D view, it is not tiled or does not repeat.

Thanks in advance confused

Posted by okh at Aug 12, 2015, 1:04:12 PM
Re: sky texture
Sky textures do not tile/repeat anyway. You can typically use a wide texture, where the bottom will stretch around the horizon and the top meets at zenith. More in these threads.

5976 Add horizon
5533 Floor Texture - Adjusting Problem

ok