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Sweet Home 3D Forum » List all forums » » Forum: Features use and tips » » » Thread: Model properties deformable, resizable |
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| Print at Dec 17, 2025, 10:06:51 PM | View all posts in this thread on one page |
| Posted by okh at Jan 24, 2015, 1:11:30 PM |
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Model properties deformable, resizable I am doing a model for a kitchen module for my basement. It consists of several elements. The overall size however cannot be changed, but it can be mirrored. For the properties I wondered whether I can restrict (accidental) resizing, but still allow the model to be mirrored? resizable#8=trueDoes almost what I want (at least it is easy to restore an accidental resize), clearly not important, but maybe I missed something? ok |
| Posted by Puybaret at Jan 24, 2015, 4:56:06 PM |
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Re: Model properties deformable, resizable When resizable property is set to false, the user can't change the width, depth and height of a piece of furniture and he can't make a mirror of it. When deformable property is set to false, the user can change the size of a piece of furniture only proportionally (the Keep proportions check box in the modification dialog is selected and can't be unselected). When texturable property is set to false, the user can't change the color, texture and shininess of a piece of furniture. Actually, resizable and texturable properties set to false are targeted for real furniture that the user shouldn't be able to modify. As a conclusion, sorry, but there's no property that would allow you to make a mirror of a piece while preventing a size modification. ---------------------------------------- Emmanuel Puybaret, Sweet Home 3D creator |
| Posted by okh at Jan 24, 2015, 7:10:21 PM |
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Re: Model properties deformable, resizable Thanks, that is what I thought. I was just afraid I had missed something. ok |
| Posted by okh at Jan 25, 2015, 4:52:20 PM |
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Re: Model properties deformable, resizable As a malapropos, did you consider ever supporting a property similar to resizable# for textures in the Textures Library Editor / PluginTexturesCatalog.properties? I am sure you did, but my 2p worth is that it would increase the usefulness of the texture libraries so as to avoid duplicate my own textures with different scales in a library. ok |
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