Print at Dec 17, 2025, 9:26:45 AM
Posted by pdcdec at Sep 20, 2014, 5:31:31 PM
Lost textures when reopening a file with .obj imported piece of furniture
Hello,

I export an object in .obj from DAZ Studio.
I get: .obj, .mtl files and texture file in a MAP folder.
I 'zip' them all.
I import it into SH3D (and put it in the library).
Everything is ok when rendered.

I save, close and reopen the SH3D file: my object appears now 'white' (no more textures).

If I put on scene a new instance of my object from the library, this instance has the right textures... and lose them if I save, close and reopen the file...

Any idea ?
Thank you.

Phil

Posted by Puybaret at Sep 20, 2014, 7:01:05 PM
Re: Lost textures when reopening a file with .obj imported piece of furniture
I get: .obj, .mtl files and texture file in a MAP folder.
Texture images are not supposed to be in a subfolder of the folder where the OBJ and MTL files are.
To fix this issue, remove texture images from MAP subfolder and edit MTL file to remove the text "MAP/" or "MAP\".
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Emmanuel Puybaret, Sweet Home 3D creator

Posted by pdcdec at Sep 20, 2014, 10:39:47 PM
Re: Lost textures when reopening a file with .obj imported piece of furniture
Thank you Emmanuel.
It works like a charm now!

Thank you also for the pleasure we feel using this wonderful product.

Phil