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Sweet Home 3D Forum » List all forums » » Forum: Gallery » » » Thread: Tennis court [in progress] |
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| Print at Dec 18, 2025, 7:25:55 AM | View all posts in this thread on one page |
| Posted by princi975 at May 29, 2014, 4:15:17 PM |
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Tennis court [in progress] based on "Pietrangeli" court of the Foro Italico in Rome. I'm a newbie with sh3d and this is one of my first projects. What do you think about? And... how can I create a realistic net? Thanks for any suggestions. |
| Posted by Puybaret at May 29, 2014, 7:33:37 PM |
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Re: Tennis court [in progress] Very well done! It took me a while to recognize the origin of the statues, but once I saw it was simply the Reallusion ones I had a lot of fun! ![]() ---------------------------------------- Emmanuel Puybaret, Sweet Home 3D creator |
| Posted by Puybaret at May 29, 2014, 7:35:44 PM |
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Re: Tennis court [in progress] For the net, you could try with a texture based on a PNG image using transparency. ---------------------------------------- Emmanuel Puybaret, Sweet Home 3D creator |
| Posted by princi975 at May 29, 2014, 7:55:10 PM |
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Re: Tennis court [in progress] Yes, they don't look like the original statues, but at the moment are enough to give an idea. (maybe a funny idea!) :-D I've already tried this way (my first and only option) but the transparent portion of the texture turns black in 3DView. |
| Posted by bitacovir at May 30, 2014, 5:24:31 AM |
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Re: Tennis court [in progress] For the statues, maybe you could try makehuman.org |
| Posted by princi975 at May 30, 2014, 3:35:45 PM |
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Re: Tennis court [in progress] @Puybaret: I tried again with PNG and transparency as you said: the problem occurs only in 3DView, in the rendered snapshot all looks good. :-) This is the result: @bitacovir: Thanks for the link, but I'm not interested to create the statues one by one, I'm looking for something I can adapt. |
| Posted by okh at May 30, 2014, 6:15:23 PM |
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Re: Tennis court [in progress] .. simply the Reallusion ones I had a lot of fun! What a very cool way of doing it! ok![]() |
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