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Sweet Home 3D Forum » List all forums » » Forum: Wishlist » » » Thread: rotation options |
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| Print at Dec 17, 2025, 2:50:03 PM | |
| Posted by sputnam at Feb 26, 2013, 12:57:26 PM |
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rotation options I have read several posts regarding X and Y axis rotation and it seems like it's not gonna happen. I think the most recent post I read was several months old I was just wondering/hoping the status has changed? I have sloping walls and would like to put crown molding on them. I also use this for furniture design. Copy/paste gets used a lot and being able to paste a horizontal piece of wood and transforming it to vertical would be a big help. I am aware of other methods to accomplish this but I'm looking to reduce time consumption. |
| Posted by Puybaret at Feb 26, 2013, 7:07:00 PM |
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Re: rotation options I'm still against an option to rotate around X or Y axis, because it would require to update width/depth/height accordingly and probably adapt elevation to keep it always positive. I fear many users in the target audience wouldn't understand what's going on, and anyway there's still the (not so practical, I agree) workaround to export to OBJ/import again to play with rotation at the second step of the Furniture import wizard. I have sloping walls and would like to put crown molding on them. I would do it in two steps: - import a profile, stretch it to the length of the top of the sloping wall (need trigonometric formulas ? )- export the profile to OBJ/import it and orientate it at the second step of the Furniture import wizard to the angle of the wall top. Of course, with a X/Y rotation option in the furniture modification dialog box, the second step would be simpler. Nevertheless, note that in version 4.0, the new option to export only selected items to OBJ format should avoid you to create dummy projects dedicated for exportation. ---------------------------------------- Emmanuel Puybaret, Sweet Home 3D creator |
| Posted by sputnam at Feb 27, 2013, 12:40:45 AM |
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Re: rotation options might have to just imagine the molding....:) thanks again! |
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