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Posted by Jerry2012 at Nov 13, 2012, 2:41:08 AM
External rendering of OBJ-Files: how to handle glass?
Dear Puybaret,

I tried to use an external renderer (Octane, http://render.otoy.com/index.php ) by exporting my swetthome-project as OBJ.
Everything works perfect, except a lot of glass objects (windows, glass tables, etc). They are not transparent, but intransparent.
The objects render correctly in sweethome3d in foto rendering.

Can you give me a hint if this is a potential issue of the octane renderer or could this be a problem ob the OBJ-export, e.g. that objects do not get all surface/transparency data in the obj-file?

Just an estimation, so that I can narrow the problem...

Best regards,

Jerry

Posted by Puybaret at Nov 13, 2012, 4:17:12 PM
Re: External rendering of OBJ-Files: how to handle glass?
Transparent materials can be easily found in the MTL file. It starts with a "d" letter followed by a number between 0 (fully transparent) and 1 (fully opaque).
If these lines seem correct and you can correctly reimport the OBJ+MTL files in Sweet Home 3D, it probably means that there's a bug in Octane or that it doesn't support this feature yet.
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Emmanuel Puybaret, Sweet Home 3D creator

Posted by Puybaret at Nov 13, 2012, 4:25:20 PM
Re: External rendering of OBJ-Files: how to handle glass?
From this thread in Octane forum, this might be a missing feature. Hope Octane team can give you more information...
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Emmanuel Puybaret, Sweet Home 3D creator

Posted by Jerry2012 at Nov 14, 2012, 10:51:58 AM
Re: External rendering of OBJ-Files: how to handle glass?
Thanks, you helped me a lot, I wasn't able to do it alone.

Best regards, jerry