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Posted by Axelmars at Jul 28, 2010, 3:54:34 PM
Ceiling
Hi all,

i'm trying to draw a ceiling with SW3d, but until now i was not able to do it.
Can anyone help me please?

Axel

Posted by hansmex at Jul 28, 2010, 4:26:26 PM
Re: Ceiling
Axelmars:

Did you read the manual ?

Hans
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Hans

new website - under constuction
hansdirkse.info

Posted by Axelmars at Jul 28, 2010, 4:41:39 PM
Re: Ceiling
Yes Hansmex.
I've tried with this option, but what i need to do is create a "partial" ceiling. I have a loft and I've already created the ground wall an so on, but i need to create a ceiling (which is the ground of first floor)only in a limited part of the house.
Can you help me?

Posted by maker at Jul 28, 2010, 5:35:38 PM
Re: Ceiling
Hi, you could try inserting a Box furniture (Furniture->misc->box) and scaling/moving as per your needs. (You may need to instal all the extra furniture libraries for this.) Or you could create a box in Wings3d/Blender, and import as object.

AFAIK this is the simplest way. (Though I don't really know much ;))

Hope this helps.

Posted by Axelmars at Jul 28, 2010, 6:27:17 PM
Re: Ceiling
I've already read about the possibility to use a box, but my walls are oblique (i've no 90 degrees angle) and i don't think it is possible to incline box sides. Isn't it?

Posted by hansmex at Jul 28, 2010, 6:45:28 PM
Re: Ceiling
Axelmars:

If you need TWO ceilings, you can simply make TWO rooms inside that one large space: one with ceiling ON, one with ceiling OFF.

Second way is, indeed, to insert a flat box. Advantage of this option is that a box is opaque from both sides; ceilings are opaque only when seen from below.

With oblique you mean that the ceiling is not a perfect square? Use one or more triangles around a box to form any other four-sided shape. Rotate the triangle while importing to get the correct orientation.

Hans
----------------------------------------
Hans

new website - under constuction
hansdirkse.info

Posted by maker at Jul 29, 2010, 3:27:56 PM
Re: Ceiling
Seems like hansmex has covered all bases ;) Of course, a screen-shot would give a lot clearer idea of what you're trying to do.
Yet another alternative would be to export the base model (walls -- hide everything else) as .obj to wings3d/Blender. Then create your roof, and export it back to SH3D as furniture.
Just a suggestion :)

Posted by Axelmars at Aug 2, 2010, 6:30:04 PM
Re: Ceiling
I've solved my problem.
Thanks a lot guys!!