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Sweet Home 3D Forum » List all forums » » Forum: Features use and tips » » » Thread: material questions |
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| Print at Dec 16, 2025, 7:22:26 PM | View all posts in this thread on one page |
| Posted by paulo_gomes at Jun 29, 2010, 2:12:04 AM |
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material questions Hi all, i'm new here, just found your great software and i'm loving it. I'm making a few tests with some models and i cant find docs about how to setup the materials and ilumination of your scene. I use blender for a long time now and i've used sunflow with blender in the past, so my question is how can i setup a model with sunflow materials? and where can i upload it to share with the comunity? i was trying to add this model http://www.paulogomes.co.cc/cadeiras-versace-linha-unique/ (please dont mind the site, is under development) and i was wonder how a can i do the inox material and the bump map? If someone is using blender and SweetHome3D, can you please describe your workflow? Thanks for your time, Paulo Gomes |
| Posted by hansmex at Jun 29, 2010, 3:44:36 AM |
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Re: material questions Paulo: SH3D is a relatively simple 3D design program. Its main purpose is to design in 2D a home interior, which is then "automagically" shown in 3D. The main focus of the program (as I see it) is user-friendliness. So, if a requested feature is too complex for the average user, chances are it doesn't get implemented in the program. That said, the program has seen a very strong development over the last year and many new features have been added. As to rendering, new lights have been made, and a few plug-ins have been written that greatly improve the basic rendering that's provided by the "bare" program. Even so, the program is no match for programs like Blender, that offer movie-quality features and rendering options, albeit at the price of a rather steep learning curve. If you like the program for its ease of use, you might consider using it to make your design, and then switch to a program like Blender to add sophisticated lighting, textures, bump maps, reflection,ray tracing, etc. The Export as OBJ function in SH3D enables you to do so. Maybe, tomorrow morning I shall try to elaborate my answer and provide (back-)links to articles in this forum where you can find the plug-ins (but feel free to search for yourself for SH3P ). Hans ---------------------------------------- Hans new website - under constuction hansdirkse.info |
| Posted by fhoofman at Jun 29, 2010, 10:02:55 PM |
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Re: material questions yes, i'm looking forward to hear your answer about using blender, especially about rendering part. i know it's not the right forum to talk about, but since somebody mention it, i'd like to hear it. thax hansmex @paulo_gomes : yes, it's a great software |
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