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Sweet Home 3D Forum » List all forums » » Forum: Gallery » » » Thread: a house in Vienna. Walking around the room in a circle. |
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| Print at Dec 23, 2025, 10:49:14 PM | View all posts in this thread on one page |
| Posted by GaudiGalopin3324 at Nov 4, 2025, 9:14:06 PM |
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a house in Vienna. Walking around the room in a circle. I am currently working on a house project on the outskirts of Vienna. I tried to make a video for the living room using SH3D and AI. I made 10 renders around the perimeter of the room. Each 3000 pixels 16:9 high-quality render took 1 hour-1.5hours to load. Therefore, all the renders were completed in one day. 9 video transitions were uploaded in about 2 hours (each video transition takes about 5-10 minutes, plus processing, quality improvement, etc.). That is, the finished video clip can be received at the end of the second day of work. This is with the light fully exposed, with all the highlights and shadows. A great alternative for creating videos in SH3D, but using SH renderers. The scene itself is completely made using SH3D tools, of course, the sofa, chairs and TV are ready-made models. Some shapes, such as the coffee table support, are shapes from the Dodecagon Keet website. The girl at the beginning of the video is a duplicate track with the same time parameters, but with track transparency changes. Therefore, the girl is partially translucent. the light in the room is made using hemispheres of different colors, the landscape outside the window using PNG textures of trees on boxes, lighting with invisible panels. All walls, floors and ceilings, all windows are made using boxes. That's why everything loads so fast. And there is no unnecessary light source - imitation of photographing in daylight from the street. I only illuminated some areas with flat hemispheres, where it was planned to make lamps in the interior. And the fixtures themselves are nowhere to be found, which helps to load renders very quickly. another interesting observation. For the first time, I used an AI-generated composition for background music. The length of the music bars in this music is exactly 5 seconds, and this is exactly the time on all AI platforms for creating short videos. Therefore, standard AI videos do not need to be customized specifically, everything fits perfectly, video and music. Therefore, the installation is very simple and fast. You need to collect all the pieces in a row and that's it. Video house in Vienna ![]() |
| Posted by GaudiGalopin3324 at Nov 6, 2025, 4:21:15 PM |
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Re: a house in Vienna. Walking around the room in a circle. It's very easy to add people to this video. There are two ways - a video transition from frame to frame and a text task. And a better one is a text task for an image (render). In this case, everything turns out to be clearer and without loss of detail and texture, movement always blurs the image, and static leaves everything as it was. Then you need to overlay these video clips with people on top of the finished video, add fade-outs and varying degrees of transparency around the edges so that people disappear and do not appear in the next video fragment. Everything is simple. See how it can be on the example of the first video. I added some people there. This is all with the help of text tasks. Of course, different AI models have their own peculiarities - some are more animated, some are more realistic. For example, they are more realistic in Kling 2.1 PRO, but as time goes on, everything changes. Videos of people in the room ![]() |
| Posted by GaudiGalopin3324 at Nov 7, 2025, 7:48:46 AM |
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Re: a house in Vienna. Walking around the room in a circle. footage from the video can be used as full-fledged renderers with characters in the interior. ![]() |
| Posted by GaudiGalopin3324 at Nov 7, 2025, 9:05:52 AM |
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Re: a house in Vienna. Walking around the room in a circle. the best result is certainly not obtained from the video. The highest quality image is obtained using a text assignment for a ready-made high-quality SH3D render. Then all textures are preserved without deterioration. But this method has disadvantages. AI often changes objects a bit, alters proportions, and unexpectedly adds unnecessary elements. It takes several attempts. But the appropriate result is very high-quality in the end. In the video method, almost nothing changes in the interior, but the picture quality deteriorates greatly, you either need to switch to the paid versions, or try to improve the video on free sites, the result is slightly worse. ![]() |
| Posted by GaudiGalopin3324 at Nov 7, 2025, 3:12:09 PM |
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Re: a house in Vienna. Walking around the room in a circle. a short experiment. Combined all kinds of AI products. Video transitions, SH3D zoom renderers, AI renderer with text task and zoom, AI video transition again. Everything can be mixed. If there are differences in textures on objects after AI work, then you can split these fragments with dark fades on the border and these differences will not be very noticeable. The AI mix |
| Posted by MarioSambol at Nov 7, 2025, 5:35:18 PM |
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Re: a house in Vienna. Walking around the room in a circle. Nice job... |
| Posted by Waldemar.Hersacher at Nov 7, 2025, 7:48:42 PM |
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Re: a house in Vienna. Walking around the room in a circle. Very nice dog. We have one of the same type. But the people are too young. They should be more like be borne at the end of the 1950's. I was watching your experiments with AI and I find it very interesting. ---------------------------------------- MSI GP60, Linux Mint 21.3 Virginia base: Ubuntu 22.04 jammy, SH3D 7.5 with Photo-video rendering 2.8 |
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