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Sweet Home 3D Forum » List all forums » » Forum: Features use and tips » » » Thread: Moving walls when connected to angled walls |
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| Print at Dec 26, 2025, 5:25:10 AM | |
| Posted by lubimaer at May 28, 2024, 3:31:00 AM |
Moving walls when connected to angled wallsHi, I have a house layout with some 45deg walls connected to more normal 0deg and 90deg walls The tool does a great job of creating the first layout I struggle to keep the 45deg angle when moving the attached 0deg or 90deg walls The 45deg walls keeps the connection with the 0deg or 90deg walls but does not keep the 45deg angle Is it possible to keep the 45deg angle of the walls when moving attached walls? Thanks Marco |
| Posted by Keet at May 28, 2024, 11:03:51 AM |
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Re: Moving walls when connected to angled walls Is it possible to keep the 45deg angle of the walls when moving attached walls? Select the wall and the attached 45° wall before you start moving. The 45° wall will move with the wall and retain its 45° angle.---------------------------------------- Dodecagon.nl 1300+ 3D models, manuals, and projects |
| Posted by Puybaret at May 28, 2024, 11:04:14 AM |
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Re: Moving walls when connected to angled walls You should select the 3 walls before moving them, using the Shift key + a click on the wall to perform a multiple selection. ---------------------------------------- Emmanuel Puybaret, Sweet Home 3D creator |
| Posted by lubimaer at May 28, 2024, 6:15:02 PM |
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Re: Moving walls when connected to angled walls Hi Folks Thanks for your reply but that's not exactly what I was trying to achieve (Sorry for not properly communicate my intention) Basically I would like the 45 deg wall to adjust its length and extend or reduce to follow the moving wall, but without changing the 45 deg angle (I'm trying to add a picture to explain better but looks like this forum does not have the ability to upload images) Thanks, Marco |
| Posted by sjb007 at May 28, 2024, 6:38:23 PM |
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Re: Moving walls when connected to angled walls What you seem to be describing is a CAD style constraint/solver system. SH3D does not have that. Adding that kind of stuff is extremely complex. |
| Posted by Puybaret at May 28, 2024, 7:06:41 PM |
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Re: Moving walls when connected to angled walls As it's just an angle of 45°, you could try to modify the cooordinates of the wall with its modification dialog, adding or removing the same value to its end coordinates. Keep in mind that you can enter operations in numeric text fields to simplify the maths. ---------------------------------------- Emmanuel Puybaret, Sweet Home 3D creator |
| Posted by lubimaer at May 28, 2024, 8:00:43 PM |
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Re: Moving walls when connected to angled walls What you seem to be describing is a CAD style constraint/solver system. SH3D does not have that. Adding that kind of stuff is extremely complex. Indeed, I saw this in other architectural CAD sw I thought this kind of problem were already solved in some free library available in open source I guess this is not the case yet As it's just an angle of 45°, you could try to modify the cooordinates of the wall with its modification dialog, adding or removing the same value to its end coordinates. Keep in mind that you can enter operations in numeric text fields to simplify the maths. Thanks for the suggestion I'll give it a try |
| Posted by sjb007 at May 29, 2024, 9:04:37 PM |
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Re: Moving walls when connected to angled walls There are open source solver libraries (i.e. SolveSpace ), but it is more about the complexity of integrating them into an established application like SH3D whilst maintaining the existing usability. SH3D is significantly easier to use than a true CAD application, and shoehorning something like a solver into it would likely impact that usability, and take a lot of the developers time. |
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