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Posted by Keet at Jan 9, 2024, 4:29:52 PM
Re: Rendering crash
Why not try a render without the pingpong table? That way you can determine if the table is the problem or not.
In the same way you can try to eliminate other objects one at a time, especially complex objects you imported from an external source. If the problem is in the file it's probably one of the furniture objects so try to find out which one.
It is also possible rendering crashes because the file is too complex. A lot of flowers, bushes, grass, etc. means a lot of faces to render which might just be too much for your system to handle.
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Posted by Guido65 at Jan 9, 2024, 6:46:41 PM
Re: Rendering crash
Java 1.8.0_202 - 32 bit - 0,1/0,6 GB

Renderer: Sunflow

Posted by GaudiGalopin3324 at Jan 9, 2024, 7:19:37 PM
Re: Rendering crash
it is necessary to try different modes, to move the situation. Yafaray, maybe you can overload 64. And indeed, it is necessary to clean and check one model at a time. Maybe there's some unique stuff.

Posted by Puybaret at Jan 9, 2024, 7:36:36 PM
Re: Rendering crash
If possible, run the installer again and select the 64 bit architecture. This should solve your issue.
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Emmanuel Puybaret, Sweet Home 3D creator

Posts: 14   Pages: 2   [ Previous Page | 1 2 ]