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Posted by Roberto_Taglioretti at Mar 5, 2009, 11:09:00 PM
mtl problem
Hi,
when I try to import this simple file as furniture
http://www.proloco.net/pvertvetro.zip

the error message is:

Invalid format.....

The file is made with aoi ad esposted as obj with mtl.

Someone understand the problem ?




[Note: this thread was started on sourceforge.net forums]

Posted by Puybaret at Mar 8, 2009, 3:47:00 PM
Re: mtl problem
It doesn't work because the material you created has no name. In the MTL file, a name is supposed to appear after the "newmtl" keyword, and in the OBJ file, that name is supposed to appear after the "usemtl" keyword.




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Emmanuel Puybaret, Sweet Home 3D creator

Posted by pencilart at Mar 9, 2009, 4:34:00 PM
Re: mtl problem
Yes, as Emmanuel said, name your texture/material from within AOI and then re-export it.

(Just in case you need this):
From the top menu bar, go to Scene > Textures and when the dialog box pops up, click on the texture you want to change and click Edit. Then you can name it.

When you re-export it, the name of the texture should now be there and the file should work.