|
Sweet Home 3D Forum » List all forums » » Forum: Wishlist » » » Thread: Converter for fbx,USDZ, glTF, GLB and others » » » » Post: Re: Converter for fbx,USDZ, glTF, GLB and others |
Print at Sep 14, 2026, 12:59:14 AM |
| Posted by JSNM at Sep 3, 2026, 1:29:47 PM |
|
Re: Converter for fbx,USDZ, glTF, GLB and others Old thread but this exact situation still comes up constantly with Sketchfab downloads, so adding what works for me now. For the GLB or FBX to OBJ step without installing anything, furnimesh.com/convert/glb-to-obj does it in the browser and the scale comes through correctly. Then zip the OBJ together with its MTL and textures and import the zip through Furniture, Import furniture. The zip step is required on the Mac App Store version anyway. Keet's point about flipped normals still applies. That is a problem inside the model itself, no converter fixes it, so if a texture faces the wrong way after import you still need Blender for that repair. |
|
|
Current timezone is GMT Sep 14, 2026, 12:59:14 AM |