|
Sweet Home 3D Forum » List all forums » » Forum: Gallery » » » Thread: connecting SH3D and AI for work » » » » Post: Re: connecting SH3D and AI for work |
Print at Jun 19, 2026, 8:28:45 PM |
| Posted by dorin at Jun 11, 2026, 6:22:11 AM |
|
Re: connecting SH3D and AI for work Of course, there are still some unresolved issues, such as the fact that it’s still impossible to create external connections for complex-shaped ceiling cornices. This issues was (partially) solved. Read this posts:Baseboards (first attempt). Moulding plugin (second attempt) and Moulding furniture library . and the final attempt: Moulding Boolean Convert plugin (MBC) , last alpha version. It compute corners as geometry but not the texture (I'm not good in this part). You can design and use your own borders, provided you follow the rules outlined in the first post. ---------------------------------------- A computer program does what you tell it to do, not what you want it to do. Murphy's Law When all else fails, read the instructions. Murphy's Law If you don't like "AS IS", DIY. Dorin's law |
|
|
Current timezone is GMT Jun 19, 2026, 8:28:45 PM |