Print at Apr 22, 2026, 12:12:01 AM

Posted by GaudiGalopin3324 at Apr 10, 2026, 10:07:25 AM
Re: connecting SH3D and AI for work
Dear Keet. Once again, I can see that you’re taking a sincere approach to the process. And once again, great advice on splitting the texture into parts—thanks! But my plan is a little different. Yes, I could split the textures and start over with a new render in SH3D each time. But then I wouldn’t get the same photorealistic result in AI!!! Every time with a new texture, there will be different lighting, different reflections, and the objects will change slightly. After all, it’s AI—it’s hard to keep it on a tight leash all the time. My plan is to do absolutely nothing from the moment I get the first generation that I’m happy with. Pour a cup of coffee, turn on my favorite music. With the first generation, feed the program UNCUT textures—even ones of different sizes. And without letting go of my coffee cup, demand it authoritatively. That’s my plan. Let this beast handle splitting the textures into pieces—not me. I’m not changing the texture colors in this case; I’m not creating something you can’t buy right off the shelf. I’m using ready-made solutions from the wallpaper manufacturer. But I want to apply this wallpaper with minimal effort on my part. Here’s my clever plan. Make the first version and relax. The only effort required is to press the ENTER key on the keyboard from time to time. I’m fine with that. But the plan is still entirely mine!! That’s where the power lies.
I hope DeepL didn’t let me down. Let me say it again: I’m not going to hand over my creativity to AI; I won’t let it create anything beautiful. I can’t let it color textures according to its own bad taste. It’s not worthy of that part of the work. Let it roll heavy stones while I ponder the next step toward beauty. You have to think about this all the time. Stay in the driver’s seat. biggrin cool