Print at May 20, 2026, 2:18:30 AM

Posted by Xlance at Apr 6, 2026, 6:56:23 PM
Re: Modeller 3D plugin
Key Features

1. Shape Generation & Primitives
Quickly start your models using a wide variety of parameterized base shapes. Adjust width, height, rotation, segmentation, and arc angles in real-time.

Basic Primitives: Cube, Cylinder, Sphere, Cone, Torus, Geodesic Dome, Tetrahedron, Pyramid, Hexagonal Prism, Cross, and Dodecahedron.

Procedural Control: Tweak major/minor segments, arc angles (for partial shapes like semi-spheres or open toroids), and dynamic smoothness.

2. Advanced Mathematical Surfaces
Generate incredibly complex topology using the built-in Equation Modeler. Modeller3D features a native AST math parser and uses Naive Surface Nets with Laplacian smoothing to evaluate implicit equations.

Custom Equations: Type your own parametric/implicit math equations (e.g., x^2 + y^2 + z^2 = 2500) to generate 3D surfaces instantly.

70 Presets: Instantly load complex formulas including 3D Hearts, Astroids, Superquadrics, Elliptic Paraboloids, Hyper-Cubes, Monkey Saddles, Goursat variants, Kummer surfaces, and more.

Variable Resolution: Control the voxel resolution of the generated mathematical mesh.

3. File Import & Export integration
Import Custom Meshes: Seamlessly load external OBJ, DXF, and 3DS files into the viewport to edit and refine them.

Direct Catalog Export: Once your model is complete, export it directly into your Sweet Home 3D furniture catalog as an OBJ with an automatically generated icon and proper sizing.

4. Interactive 3D Viewport
Experience a familiar, responsive 3D environment modeled after industry-standard tools.

Blender-Style Visuals: Features a subtle horizontal ground grid and color-coded XYZ axes (Red/Green/Blue) for easy orientation.

Rendering Modes: Toggle between live Wireframe, Flat Shading, or dynamically clustered Smooth Shading.

Transparency Slider: Easily adjust the opacity of your mesh while working.

Smart Selection Tools: Pick items using standard clicks, or use Control/Shift for additive Rectangle and Polygon rubber-band selection.

5. Deep Mesh Editing & Topology Control
Edit your shapes down to the vertex level using the dedicated interactive tools.

Selection Modes: Target your edits perfectly by isolating Points (Vertices), Edges, Faces, or Elements (connected sub-meshes).

Transformations: Move or rotate selections along the X, Y, and Z axes using precise numerical spinners or by clicking and dragging directly in the 3D viewport.

Edge & Face Operations:

Extrude: Pull faces outward to create new volume.

Split Edges: Add midpoints to edges for finer control.

Create Face: Select 3 or more vertices to bridge gaps and generate new faces.

Delete: Remove specific vertices, edges, or faces on the fly.

Advanced Modifiers:

Chamfer (Bevel): Flatten sharp edges or points based on a precise distance parameter.

Fillet (Round): Create smooth, rounded edges and corners with adjustable distance and segment counts.

Inset & Outset: Shrink or expand faces relative to their current size (supports absolute units and percentages).

Subdivision: Increase mesh density using either Flat Subdivision or Curved Subdivision.

6. Material Grouping
Assign distinct names to specific selected faces or elements before exporting. These names act as usemtl tags in the exported OBJ, allowing you to apply different colors and textures to different parts of the model within Sweet Home 3D.

7. Robust Undo/Redo System
Experiment freely. Modeller3D includes a comprehensive Undo/Redo manager that tracks everything from slider adjustments and numerical spinner inputs to complex topology changes, extrusions, and vertex dragging.


https://www.mediafire.com/file/0q7d0salg9kksuf/Modeller3D-1.4.4.sh3p/file
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Windows 64bit | Intel i7 | 8GB Ram | SH3D 7.5 + Plugins