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Sweet Home 3D Forum » List all forums » » Forum: New versions » » » Thread: Terrain Generator plug-in » » » » Post: Re: Terrain Generator plug-in |
Print at May 19, 2026, 11:47:52 PM |
| Posted by Xlance at Mar 30, 2026, 11:45:19 PM |
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Re: Terrain Generator plug-in Hello All This major update version 1.2.2 brings powerful new procedural generation, image-mapping capabilities, and refined sculpting tools to give you ultimate control over your 3D terrains. Advanced Height Map Support Import Height Maps :You can now instantly generate complex landscapes by importing standard height map images (BMP, TIF, and TIFF formats supported). Precise Altitude Control: When importing a height map, a new prompt allows you to define the exact real-world minimum (black pixels) and maximum (white pixels) heights in centimeters. Export Your Terrains: You can now export your customized Sweet Home 3D terrain back out as a high-resolution BMP height map for use in other software. Procedural Generation Tools Random Height Maps: Instantly generate organic, natural-looking hills and valleys with a single click using the new "Random Height Map" button. Tileable Terrains: Building massive environments? Use the "Tileable Random Height Map" feature to create seamless terrain blocks that perfectly connect edge-to-edge. New Sculpting & Shaping Utilities Square Modification Mode: Alongside the existing radial and row tools, you can now check the "Square modification" box to sculpt and elevate terrain in rigid, square block formations. Smooth Tool: Instantly soften jagged peaks and rough transitions with the dedicated "Smooth" button. Invert Tool: Flip your terrain upside down! The new "Invert" button instantly turns mountains into craters and valleys into hills. "Edges = 0" Feature: A highly requested feature! Toggle the "Edges = 0" checkbox to automatically sink and smooth the outer boundaries of your terrain, preventing ugly mesh outlines and Z-fighting in your 3D views. Enhanced Usability & Control Customizable Grid Divisions: You are no longer locked to the default mesh resolution. Use the new "Grid Divisions" spinner to scale your terrain's detail anywhere from a low-poly 4x4 up to a highly detailed 2048x2048 grid. Smart Memory: The plugin now remembers your favorite settings between sessions! It will automatically recall your last-used height map directory, grid division settings, and preferred height values. https://www.mediafire.com/file/js26p21tzl5a60v/TerrainGenerator-1.2.2.sh3p/file ---------------------------------------- Windows 64bit | Intel i7 | 8GB Ram | SH3D 7.5 + Plugins |
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