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Sweet Home 3D Forum » List all forums » » Forum: Developers » » » Thread: Modeller 3D plugin » » » » Post: Re: Modeller 3D plugin |
Print at Mar 31, 2026, 9:27:57 PM |
| Posted by dorin at Mar 27, 2026, 3:32:31 PM |
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Re: Modeller 3D plugin Guys, take it easy on the piano on the stairs—the keys are going to flow. Did you forget that I'm old and don't know how to code? All your suggestions are appreciated, but for now I need to set some priorities: 1. For the next official release (1.2): - Add axes or something to help with spatial orientation. 2. For future versions: -rounding edges and corners; -rotating and scaling the selection; -controls for the above; -a brief user manual. 3. After version 1.2, I’d like to get back to my roofs. @Keet You MOVE all selected points relative to the first selected point. That's not quite right. At first, all the boxes were set to zero, and the entered values were added to or subtracted from all the selected points.That didn't seem right to me because no matter what I selected, it didn't show me any values. So I decided to have it display the coordinates of the point (or the first selected point if there are multiple). When I change the coordinates, the difference is added to or subtracted from all selected points (including the first point). ---------------------------------------- A computer program does what you tell it to do, not what you want it to do. Murphy's Law When all else fails, read the instructions. Murphy's Law If you don't like "AS IS", DIY. Dorin's law |
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