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Sweet Home 3D Forum » List all forums » » Forum: Features use and tips » » » Thread: textures » » » » Post: Re: textures |
Print at Dec 20, 2025, 9:39:21 AM |
| Posted by whippetsleek at Aug 5, 2010, 9:46:06 PM |
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Re: textures Yes, that was exactly what was happening with my models. I'm guessing the oddness comes from trying to make a frosted glass? Your middle vase I think is the closest to what I was trying to achieve. You least got most of your model to show, mine was all black.. I guess because of the specific jpg I used? I almost always use Jpgs because they are easier to change IMO then gifs, I use gif almost exclusively for animations. Just an off the wall question, but if the renderers used algorithms, I assume, to make their calculations for light shadows and such, why don't people use vector graphics instead? Wouldn't a vector graphic be much easier to formulate inside of a model? ---------------------------------------- ![]() |
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