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Sweet Home 3D Forum » List all forums » » Forum: Developers » » » Thread: Moulding Boolean Convert plugin (MBC) » » » » Post: Re: Moulding Boolean Convert plugin (MBC) |
Print at Jan 21, 2026, 1:03:41 AM |
| Posted by dorin at Jan 18, 2026, 7:00:15 PM |
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Re: Moulding Boolean Convert plugin (MBC) @Keet 0. Thanks again! As a non-programmer, it's an honor. 1. There are still many improvements to be made. 2. I have already installed Blender, but I also have AOI (ArtOfIllusion) . 3. Thank you for the advice! I have some knowledge of C++ (using QT) and Python as I know few things in Basic Spectrum. 4. Your suggestions are good, and I have been considering them for a long time. 4.1. Regarding smoothing, I believe there are some parameters in the obj file. I have seen that AOI imports such things. 4.2. Regarding bending a cylinder, I believe it is easier(for me) to create a bent cylinder directly by extruding (like under AOI). 4.2.1. I think I'll add "Extrude room" as other action of this plugin. 5. <<I wanted a completely flat surface with a cutout.>> This plugin works with volumes. First, it checks whether the two volumes overlap. 2*3*0=0<<Now I just have to remove all the faces below the top surface with Blender.>> I'm glad you found a workaround.It is fool of bugs so, keep test it. Eventually test the others actions also. ---------------------------------------- A computer program does what you tell it to do, not what you want it to do. Murphy's Law When all else fails, read the instructions. Murphy's Law If you don't like "AS IS", DIY. Dorin's law |
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