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Sweet Home 3D Forum » List all forums » » Forum: Gallery » » » Thread: to hell with AI. I'll tell you again how to show any lamp in the interior of SH3D. Without a 3D model. » » » » Post: Re: to hell with AI. I'll tell you again how to show any lamp in the interior of SH3D. Without a 3D model. |
Print at Jan 21, 2026, 8:27:09 AM |
| Posted by GaudiGalopin3324 at Dec 3, 2025, 12:00:52 PM |
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Re: to hell with AI. I'll tell you again how to show any lamp in the interior of SH3D. Without a 3D model. after all, there is no simple solution to the problem of the appearance of AI in our lives. On the one hand, AI acts like a drug, making a person a slave to mild effects without much difficulty. Substitution of creativity. On the other hand, it's also stupid to completely ignore this powerful phenomenon. You can't help but notice the sudden birdsong in your room or the lilac fire in your kitchen. We need to react somehow. At least to notice. If we talk about the profession, it is absolutely clear that those old experienced specialists who will be able to apply this powerful tool in their work will at least have competition with the younger generation of specialists. Of course, these young people have no experience, but they have external levers of pressure on customers in the form of spectacular ways of presenting material. The most difficult thing is how to remain a creative person in this colorful tinsel of effects and techniques? AI very quickly blurs all the lines between mediocrity and talent, it's easy to look like a strong artist without having talent. What is good about the SH3D program? She's honest, there are simple techniques and tools. You can model a house and interior in the same way as a builder builds or a carpenter makes furniture. These are the same processes, there is no substitute for surrogate actions. For example, I found algorithms in this program that I understand, and I make all objects and interiors using boxes. I understand this as a builder. Make everything out of bricks and planks. But in order to show the customer your work in a winning light, you need to keep up with other features that are available in other more complex programs. This is primarily a video with the dynamics of the view of a room or house and animation with people. The SH3D program can only do a part of these tasks, the authors did not initially have such an idea. Therefore, I think there is nothing wrong if this weak niche is occupied by a stronger tool. I'm talking about an AI that doesn't need to give everything. Only part of the animation of your SH3D product. He should not be allowed everywhere, let him not be in charge, but only do the dirty work. I've found a use for it - it's video transitions between your rendering frames. And you can also instruct him to insert some realistic people and cats. You can't give him anything else, otherwise you'll lose control of your creativity. You just won't notice this substitution. You won't understand when you stop being an artist, when you agree with the proposed surrogate with a colorful shell. This will not be your artistic decision - it will be the choice of ready-made, almost always illiterate, shiny garbage. Therefore, it is important to beat the hands of this "assistant", he is always ready to move you to the sidelines. Try to keep up with the times and stay yourself. This is the most difficult task when interacting with AI. Sometimes impossible if you lose control of yourself and get carried away. A lot of SH3D, little AI, and that's the only way for AI, the most impossible part of the job (routine). For SH3D, the most creative and joyful. This mix seems to be the right one. The main thing is the proportions of tasks in order to continue to feel like a master in creativity, and not an apprentice. ![]() |
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