Print at Jan 21, 2026, 6:23:35 AM

Posted by Swelst at Oct 17, 2025, 8:58:56 PM
Re: Understanding the Concept of SH3D - Roofs and Sloped Walls
First: Thank You for the Tutorials and Links ...

I have now tried to understand and implement the levels tutorial, but I'm not getting any further.
I have a floor plan (house) with 6 rooms.From south to north, there are: A living room measuring 8m (west-east) x 5.1m (north-south), wall thickness 25cm.
This room is not uniform in height.
The entire house section above this living room has a sloped roof (north 5.20m, south 4m). The western part has an intermediate level (room) over an area of 3m (east to west) starting at 2.20m height with a floor thickness of 10cm, extending up to the roof. This room is bounded on the west by a 10cm thick wall, which, however, does not extend into the space below.
The space below is even only 2.20m high. The eastern part (the remaining 5m) retains its full house height.
North of these rooms, there is a bathroom on the west with an access corridor of 4m height, and to the east next to it, a storage room with 2.40m height. Further north, there is another room spanning the full width with 2.40m height.

All my attempts always result in the ceiling height that I assign to Level 0. Every room that I select and create a "New level at the same level" for has, no matter what height I assign to it, the ceiling always at the height of Level 0.

So I don't really understand the concept...

Apparently, all rooms drawn in the floor plan (start level) remain on Level 0. How to move the rooms to their respective levels doesn't become clear to me. How to then add a common but uneven roof to the whole thing, I'll deal with later....