Print at Dec 23, 2025, 8:54:45 PM

Posted by GaudiGalopin3324 at Oct 7, 2025, 12:24:51 AM
Re: The character in the interior in difficult angles
AI can very plausibly show the properties of materials. For example, you can set a large weight of a medieval knight in armor and he will push through the mattress on the bed with large holes. See how the mattress bends realistically, like a real one. Therefore, if desired, you can make a very realistic picture with naturalistic materials on the video, convey their interaction. Please note that the entire interior does not change even when the camera is moving. Again, the method of switching from render to render and including tasks for characters is applied there. It turns out to be a long film without fantastic transformations, the decoration of the room is unchanged (almost). Changes are obtained only if the character stands up close and blocks a part of the interior (for example, a chandelier) at the end of the video fragment. Then the AI does not understand what is there and in the next fragment it necessarily comes up with something new (a ceiling fan appeared for a while). This can be monitored.
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