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Sweet Home 3D Forum » List all forums » » Forum: Wishlist » » » Thread: Keep folder structure intact » » » » Post: Re: Keep folder structure intact |
Print at Dec 17, 2025, 2:20:25 PM |
| Posted by Keet at Jun 19, 2025, 9:29:59 AM |
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Re: Keep folder structure intact Multiple OBJ files that use the same single MTL file? That should not be a problem, the OBJ file references the MTL file to read the material properties, it doesn't change it. There's no requirement for the MTL file to have the same filename as the OBJ file. I use this often when I generate a series of objects (with C# code) that use the same material. It makes no sense to create what is virtually a copy for each OBJ file. I'm not sure how that translates when you add it to a library, I'll have to investigate that. I know that when you import an OBJ file into the library it copies a set of OBJ, MTL, and textures to a subdirectory in the library file for that model. In the root of the library a thumbnail image is generated. I think there is a way to avoid multiple copies of the same textures in the .sh3d project file, I think that is what happens when you use a texture from the default texture catalog: only an id/name is used. Again, I'll have to investigate how much of that is true and how it works. The question is what do you want to achieve? I remember a post from Emmanuel where he said that textures are only read once when loading the project, even if the image is referenced by multiple models. Unfortunately I can't find that post to get the correct wording of the statement. ---------------------------------------- Dodecagon.nl 1300+ 3D models, manuals, and projects |
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