Print at Dec 19, 2025, 7:43:04 PM

Posted by Zoli1972 at Jul 4, 2010, 2:14:37 AM
Re: Render bug in windows
Hi,

Yes, I forgot to write down my system specs:

Windows XP Home SP3 German
DirectX 9.0c
nVidia MPC73
Core2Duo E2220 at 2,4GHz
2GByte Sinlge-Channel DDR2 RAM
nVidia GeForce 7100/nForce 630i on board
Dual-monitor-system via VGA and DVI (main monitor on DVI, buit problem exists on both)

I installed SH3D version 2.5 now, but encountered same problem with it. It's strange, that if I export an image of my "destroyed" furniture, it's shown properly on the image, but not on the 3D preview within the program.

I also forgot to mention, that direction of textures is sometimes diagonal instead of left-to-right or top-to-bottom. See picture (showing a TV sideboard):



You can see, that more than one rendering problem exists:
1.) right-side element of the furniture is shown partially hidden behind the bottom element
2.) inner element is shown transparent
3.) left-side element is shown hidden behind the bottom element
4.) textures of side elements is wrong (texture lines should be straight front-to-back as shown on the other elements).

Zoli