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Sweet Home 3D Forum » List all forums » » Forum: 3D problems » » » Thread: Render bug in windows » » » » Post: Re: Render bug in windows |
Print at Dec 19, 2025, 7:43:04 PM |
| Posted by Zoli1972 at Jul 4, 2010, 2:14:37 AM |
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Re: Render bug in windows Hi, Yes, I forgot to write down my system specs: Windows XP Home SP3 German DirectX 9.0c nVidia MPC73 Core2Duo E2220 at 2,4GHz 2GByte Sinlge-Channel DDR2 RAM nVidia GeForce 7100/nForce 630i on board Dual-monitor-system via VGA and DVI (main monitor on DVI, buit problem exists on both) I installed SH3D version 2.5 now, but encountered same problem with it. It's strange, that if I export an image of my "destroyed" furniture, it's shown properly on the image, but not on the 3D preview within the program. I also forgot to mention, that direction of textures is sometimes diagonal instead of left-to-right or top-to-bottom. See picture (showing a TV sideboard): You can see, that more than one rendering problem exists: 1.) right-side element of the furniture is shown partially hidden behind the bottom element 2.) inner element is shown transparent 3.) left-side element is shown hidden behind the bottom element 4.) textures of side elements is wrong (texture lines should be straight front-to-back as shown on the other elements). Zoli |
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