Print at Jan 30, 2026, 2:10:02 AM

Posted by Wendell_Burke at Dec 2, 2024, 5:43:14 PM
Re: Help creating new object & light source from scratch
Where your object is in the catalog depends on the preference you have set in the Preferences dialog. Set it to "Searchable List".
In the catalog pane (top left) select the category you have set as the category in the Furniture Library Editor. In the Library Editor also set a few key words that identify your objects. They can be used for searching.
In the catalog search box you can type a (partial) name you have set for your object or (partial) tag names. This search is smart and fast! Even without selecting a category you can find objects very fast by typing multiple (partial) names with a space between them. It filters the list on your search criteria.


Wow, ok, this is much better! Thanks! I'll check out the tags thing in the Furniture Library Editor shortly. I haven't used those at all yet.

Either use a floor with the thickness of the brace which will create a light panel where both sides are flush with the brace or use two panels, one for each side.


I'm in my file right now but I can't see any way to alter the thickness of a floor. It only has an area to change thickness for the optional baseboard, which I didn't want or need on the light. Under Preferences I see an option to change the new level floor thickness, but but that doesn't seem to be what I want. I'm trying to modify the floor in the initial stage where I first created it. I also tried modifying it after I exported, and then imported it back into the program, but at that point, it's part of the whole object and the brace was already set for 6" thickness. What am I doing wrong here?

With the panels you have you can set a different color to the panel which changes the light. Another trick is to create semi-transparent panels (non-light) with one of the light sources from the catalog between the panels but I don't think that is the right solution for your panels, you won't get a nice even spread light on the panel.


Wait, so if I made the color of those panels bright red, I'd get a red light? It makes the color and surface of the panel automatically translucent? When I've been working with the light panels, when I rotate them a certain way, when I get to the opposite side of them, they often disappear or turn invisible, so I assumed that whatever 'color' I assigned them was just replaced by whatever the program uses to represent illumination? Like the working colored surface of the panel was just sort of a placeholder. But you're saying it's automatically translucent and I can change the color of the light by changing the color of the panel? When I'm creating light panels or objects like this, I have no need of bulbs or setting up the lighting when I'm done? I mean it already seems to be the case but I'd like to verify.

Thank you but there is no need for that, it's all freely offered, just like everything on my Dodecagon.nl site is completely free and open source.


Well thank you. I get really frustrated sometimes trying to work all this out.