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Sweet Home 3D Forum » List all forums » » Forum: Features use and tips » » » Thread: Help on angled doors please? » » » » Post: Re: Help on angled doors please? |
Print at Jan 29, 2026, 10:58:01 PM |
| Posted by Keet at Nov 7, 2024, 7:47:32 AM |
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Re: Help on angled doors please? I'm seeing a similar problem happening now with the brace supports I'm working on and I'm not sure why. I made them mostly using walls but also using a cylinder for the round part together, but now each part that sticks out from the back wall has these two white corners on both sides of the cylinder. Is this related to the problem I'm having with the door? Using walls or other object shouldn't make a difference. After you export and import a wall it is no longer a wall but also just another object.But you do have a problem with your level heights. Look at the left circle you drew. The object is not on the floor but floating. I suspect you have multiple levels in your project but have set the wrong elevations/floor thicknesses. There's a manual on dodecagon.nl that explains how levels work. Check it out. That said, the objects should not display a white floor under them unless you deliberately created them. Which you probably didn't. If you can upload your project to mediafire.com and share the download url here (or send me a PM with it) I can take a look at it to determine what is happening. ---------------------------------------- Dodecagon.nl 1300+ 3D models, manuals, and projects |
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