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Sweet Home 3D Forum » List all forums » » Forum: Features use and tips » » » Thread: Help creating new object & light source from scratch » » » » Post: Help creating new object & light source from scratch |
Print at Jan 30, 2026, 12:33:19 AM |
| Posted by Wendell_Burke at Nov 5, 2024, 8:57:21 PM |
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Help creating new object & light source from scratch Hello, I was hoping I could get some help with a problem. I’m trying to build a structural brace with an illuminated panel on either or both sides as an object. The brace has a light source built into the opening in its center. I’ve pretty much completed the brace itself, but now I need to add a light source to it. I don’t know whether you start on the lighting before you save the piece as an object, or after, and either way, I don’t understand how to create the light source. I’ve already read several different threads on creating a light source from scratch, including the mini-guide for Sweet Home 3D users Editing SVG and other advanced furniture properties, but I require a significantly more in-depth explanation of the process, as I just don’t understand what I’ve read so far. Do I need to make the object SVG? I don’t really understand the SVG path commands at all. I’m new to Sweet Home 3D and have no real programming background. I need to understand the whole process. Right now the space where the light should be is just an opening. I’ll try to attach some pictures of what I’m talking about, though the last post I tried to make wouldn’t let me add them. |
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Current timezone is GMT Jan 30, 2026, 12:33:19 AM |