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Sweet Home 3D Forum » List all forums » » Forum: 3D models and textures » » » Thread: New Primitive: Generic 3D surface (width/height/thickness/elevation) » » » » Post: Re: New Primitive: Generic 3D surface (width/height/thickness/elevation) |
Print at Jan 30, 2026, 9:06:31 AM |
| Posted by Keet at Sep 23, 2024, 8:31:09 PM |
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Re: New Primitive: Generic 3D surface (width/height/thickness/elevation) Not exactly what you want but the Shape Generator plug-in may be useful in some cases. I use it to create almost every model part before I edit and assemble them into a model. In most cases I run it through Blender to add or remove some faces and merge groups. And of course Blender allows to smooth choosen surfaces. There is also a BasicShapeGenerator plug-in which allows you to create several different basic shapes like pyramid, cross, torus, and more. ---------------------------------------- Dodecagon.nl 1300+ 3D models, manuals, and projects |
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