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Sweet Home 3D Forum » List all forums » » Forum: Features use and tips » » » Thread: import 3d model to unreal engine » » » » Post: import 3d model to unreal engine |
Print at Dec 17, 2025, 5:23:08 AM |
| Posted by geegee1 at Feb 19, 2024, 11:11:15 AM |
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import 3d model to unreal engine I wanted to import the sweethome3d project to unreal engine and in another thread here someone advised to first import the obj file to twinmotion. this worked fine although the model was on its side but this was easily fixed by dragging the model 90 degrees. Next i saved as datasmith file and imported it into unreal engine. This seemed to work but there are some problems like all textures are missing. but worse, when saving the project unreal engine crashes. then after opening the project it seems all the walls are missing. I tried it in unreal engine 5.1 and 5.3.2 but same problems. anyone have the same problem or have any tips like for example remove all lights in the scene or dont use custom textures or .... etc etc before exporting to .obj file? I know it's a bit complicated to find where the problem is since it involves 3 different programs but maybe someone here encountered the same problem. I also noticed that the obj probably contains a lot more than just the used objects, it looks like it exports all the installed libraries because i see objects in the UE project that i actaully didnt even use in my sweethome3d project. |
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Current timezone is GMT Dec 17, 2025, 5:23:08 AM |