Print at Feb 8, 2026, 2:28:31 PM

Posted by Keet at Oct 3, 2023, 5:28:59 PM
Re: Light refraction and mirror effect rendering.
If possible don't use a room for the flat cover but try it with a resized box or wall.
You can see in the .obj file that a room is constructed in a completely different way. If you apply a normal texture you will also see that the sides aren't textured correctly, probably because it's assumed that you don't see the sides of a floor.

A box or a wall is better suited to create glass or semi-transparent plastic. In your case you might try using a wall because you also use a wall for the curved plastic. The same mtl should give the same result.
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