Print at Feb 1, 2026, 5:42:40 AM

Posted by Keet at Jul 11, 2023, 8:07:23 PM
Re: light beam effect
The limit is, since the beam is flat, it must face the camera to be seen correctly. An improvement could be to create a dust volume by placing small triangles randomly within the light beam, but it would require a lot of work if done manually. Maybe a script could generate the particles more efficiently.
A script is possible but I'm afraid the resulting object will be huge. Huge as in that it will make rendering take a very, very long time because of the many reflections.
Maybe a semi transparent long stretched cone, textured with the fog. Or two or more cone-in-cones where the outer cone is more transparent than the inner cone to give a disperging effect.
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