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Sweet Home 3D Forum » List all forums » » Forum: New versions » » » Thread: Advanced rendering plug-in » » » » Post: Re: Simulate sun position and lights/shadows |
Print at Dec 15, 2025, 5:29:50 PM |
| Posted by Puybaret at May 9, 2010, 10:14:29 PM |
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Re: Simulate sun position and lights/shadows Hi, I just released the version 1.2 of the Advanced rendering plug-in with the following new features: - I removed the threshold set on shininess. In the previous version, a shininess smaller than 64 was ignored. If some objects get too shiny, you can decrease their shininess by setting the "Ns" value in their MTL file (a 0 or 1 value meaning not shiny) and reimport them, or by setting their color in Sweet Home 3D with the furniture modification dialog. - I enlarged a little lamp lights to soften shadows. - I added "Depth of field" and "Fisheye" lens types. When "Depth of field" is chosen, focus point is computed at 2.5 m (100 inches). This distance sounded reasonable to me to get a nice effect, but we could change it as it could also be possible to change the depth of field itself. - I added 3 check boxes to render walls, floors and/or ceilings a little shiny. They will change the shininess of all the walls, all the floors and all the ceilings. I guess it could be nice to set the shininess individually on each wall side, floor or ceiling, but I'm not sure it's so useful. Here's a capture of the 1.2 dialog: ![]() As you can see, shininess (on the walls and the floor) and focus blur (on the objects at left) remains quite subtle, and I hope you'll like it that way. Objects very close to the camera or very far from focus point will get blurer as shown on this image: ![]() Of course, don't expect that these additional options will speed up rendering process! ![]() The plugin is available at http://www.sweethome3d.eu/plugins/AdvancedRendering-1.2.sh3p As plug-ins management automatically choses the most recent version of a same plug-in available under different versions, you won't be obliged to remove previous versions after installing the new version. ---------------------------------------- Emmanuel Puybaret, Sweet Home 3D creator |
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