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Sweet Home 3D Forum » List all forums » » Forum: Developers » » » Thread: Rotating objects on the X and Z axis » » » » Post: Re: Rotating objects on the X and Z axis |
Print at Jan 29, 2026, 9:58:18 AM |
| Posted by alied at Apr 9, 2010, 1:26:19 AM |
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Re: Rotating objects on the X and Z axis Besides, there is allways the modelrotation#n field in PluginFurnitureCatalog.properties (I'm typing from memory, so don't take the names exactly. Anyway, I hope you understand) You can have a model "right", and other rotated; both pointing in model#n fiels to the same OBJ |
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