Print at Dec 16, 2025, 5:38:06 AM

Posted by sjb007 at Jun 18, 2022, 1:25:00 AM
Re: Add "o" to OBJWriter output
A couple of other quick thoughts on possible additions to the blender obj importer to improve SH3D -> Blender:

  • A scale factor to resize the import, because SH3D and Blender use very different units, and I'm bored of resizing objects.
  • This one is really "out there" and I'm not sure I understand Blender well enough to implement... The "o" name could use a name with a "splitter character", and the split parts (except the last) could be used to create a nested collection tree. Then if SH3D set "o" to "<level-label><split-char><object-label>"... You could have objects divided up into levels in Blender.