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Sweet Home 3D Forum » List all forums » » Forum: 3D problems » » » Thread: stretched wall textures » » » » Post: Re: older versions |
Print at Dec 16, 2025, 7:19:33 AM |
| Posted by Dingenskirchen at Mar 18, 2010, 7:37:20 PM |
Re: older versionsThanks a lot for tackling the problem! I have invested quite a bit of work in my model and would love to see perfect renderings in the end. ![]() One thing I forgot about this: I have observed that on my wall with several windows, each window edge seems to re-start the texture and stretch it up to the next window edge, where it is re-started again; so it might have somehting to do with the re-starting of textures after all. Oh, and I don't know whether this belongs in a new thread, but it seems a smaller problem to me: I also found that grouping objects (nice function!) works fine, but un-grouping removes the colours and textures from the affected objects (I ended up with chrome trees that way ).On the positive side, I am very fond of the new ability to map textures on furniture. Nice job! ![]() |
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