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Sweet Home 3D Forum » List all forums » » Forum: Features use and tips » » » Thread: FreeCad, Blender, and SweetHome3D » » » » Post: Re: FreeCad, Blender, and SweetHome3D |
Print at Dec 18, 2025, 6:09:34 PM |
| Posted by Puybaret at Nov 7, 2020, 8:37:31 AM |
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Re: FreeCad, Blender, and SweetHome3D Thanks for explaining your workflow. As lengths and coordinates in Sweet Home 3D are internally expressed in centimeters, these values are exported to OBJ format in the same unit. Unfortunately that file format doesn’t specify the unit of the coordinates it contains (DAE format has a unit element to specify that), and that leads to variable interpretations of these numbers according to each software. If you want to work in meters in Blender, you should scale imported OBJ files exported from Sweet Home 3D to 0.01. If you prefer inches you should scale them to 0,393701. But isn’t FreeCAD able to directly scale imported OBJ files? That would avoid using Blender just to rescale them. ---------------------------------------- Emmanuel Puybaret, Sweet Home 3D creator |
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