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Sweet Home 3D Forum » List all forums » » Forum: Features use and tips » » » Thread: More on (no) illumination: The Twilight Zone » » » » Post: More on (no) illumination: The Twilight Zone |
Print at Dec 15, 2025, 5:06:56 PM |
| Posted by hansmex at Jan 26, 2010, 4:14:45 PM |
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More on (no) illumination: The Twilight Zone Hello :-) Today I started on another project, a full scale replica of the Pantheon in Paris. Here's what I learnt: - walls cannot be higher than 2.000 cms (two thousand); - there's a twilight zone where illumination is switched on and off. When you drag an object into the twilight zone, it becomes black, When you drag it back it gets back its original color. In the attached file are a few columns in red. The one at X=9199 is lighted, the one at X=9201 is in the dark. Similarly there is a red column at Y=7422.5 that becomes black if you move it to Y=7423. Stranger still are the columns between the red columns: although they are at XY-values lower than the limits mentioned before, they are still in the dark. Maybe the sum of X and Y coordinate has a maximum? Putting in a floor and ceiling doesn't switch the light on either. Needless to say walls also are black in the twilight zone. So, if you fancy a big project, you may want to consider drawing it a scale of 1:10 to be able to view it correctly. Hans ![]() ---------------------------------------- ---------------------------------------- Hans new website - under constuction hansdirkse.info |
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